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ATARI 

GAMES 



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Final Lap 

Operators Manual 

with Illustrated Parts Lists 




Final Lap Upright 



© 1988 by Atari Games Corporation. All rights reserved. 

No part of this publication may be reproduced by any mechanical, photographic or 
electronic process, or in the form of a phonographic recording, nor may it be stored in 
a retrieval system, transmitted, or otherwise copied for public or private use, without 
permission from the publisher. 

The game play, all graphic designs, this technical manual, its accompanying schematic 
diagrams, and the display manual are protected by the U.S. Copyright Act of 1976. 

This Act provides for substantial penalties for violating federal copyright laws. Courts 
can impound infringing articles while legal action is pending. If infringers are convicted, 
courts can order destruction of the infringing articles. 

In addition, the Act provides for payment of statutory damages of up to $50,000 per in- 
fringing transaction in certain cases. Infringers may also have to pay costs and attor- 
neys' fees and face an imprisonment of up to five years as well as fines of up to 
$250,000 in the case of individuals and up to $500,000 in the case of corporations. 

Atari Games Corporation will aggressively enforce its copyrights against infringers. We 
will use all legal means to immediately halt any manufacture, distribution, or operation 
of a copy of video games made by us. Anyone who purchases such copies risks forfeit- 
ing such a game. 



Published by: 
Atari Games Corporation 
675 Sycamore Drive 
P.O. Box 361110 
Milpitas, California 95035 

Printed in the U.S.A 9S 



Produced by the Atari Games Technical Publications Department. 
Technical Writing: Rosalind Hutton 
Editing and Design: Andrea Dencker 
Illustration: Mary Ohanessian Sumner 



Final Lap Upright 



Notice Regarding Non-Atari® Parts 



WARNING 

Use of non-Atari parts or modifications of 
any Atari game circuitry may adversely affect 
the safety of your game, and may cause in- 
jury to you and your players. 



You may void the game warranty (printed on the inside back cover of this manual) if 
you do any of the following: 

• Substitute non-Atari parts in the game. 

• Modify or alter any circuits in the game by using kits or parts not supplied by Atari 
Games Corporation. 



NOTE 

This equipment generates, uses, and can radiate radio frequency energy, and if not in- 
stalled and used in accordance with the instruction manual, may cause interference to 
radio communications. It has been tested and found to comply with the limits for a 
Class A computing device pursuant to Subpart J of Part 15 of Federal Communications 
Commission (FCC) Rules, which are designed to provide reasonable protection against 
such interference when operated in a commercial environment. Operation of this 
equipment in a residential area or modification to this equipment is likely to cause in- 
terference, in which case the user, at his own expense, will be required to take whatev- 
er measures may be required to correct the interference. If you suspect interference 
from an Atari game at your location, check the following: 

• All ground wires in the game are properly connected as shown in the game wiring 
diagram. 

• The power cord is properly plugged into a grounded three wire outlet. 

• On games provided with an Electromagnetic Interference (EMI) ground cage, be 
sure the printed-circuit boards (PCBs) are properly installed in the EMI 
ground cage and that the end board is securely installed with all screws in place 
and tightened. 

If you are still unable to solve the interference problem, please contact Customer Ser- 
vice at Atari Games Corporation. See the inside front cover of this manual for service in 
your area. 



Ill 



Final Lap Upright 



Table of Contents 



1 Set-Up 

How to Use This Manual 1-1 

Inspecting the Game 1-2 

Installing the Attraction Sign 1-2 

Connecting Cabinets 1-2 

Choosing the Car Type 1-3 

Control and Switch Locations 1-4 

Setting the Coin and Game Options 1-5 

Game Play 1-5 

2 Self-Test 

RAM Test 2-2 

ROM Test 2-2 

Gas Pedal Test 2-2 

Brake Test 2-2 

Steering Wheel Test 2-2 

Sound Test 2-2 

Coin Options 2-2 

Difficulty Level 2-2 

Number of Laps 2-3 

Communication Circuit Test 2-3 

Linked Games 2-3 

Car Type 2-3 

Motion Test.. , 2-3 

Test Pattern 2-3 

Reset the High Score Table 2-3 

3 Maintenance 

Preventive Maintenance 3-2 

Maintaining Your Game 3-2 

Opening the Control Panel 3-2 

Maintaining the Steering Wheel Assembly 3-2 

Lubricating the Gear Shift Assembly 3-3 

iMaintaining the Pedal Assembly 3-3 

Cleaning the Coin Mechanism 3-4 

Cleaning the Interior Components 3-5 

Repairs 3-7 

Replacing the O-Rings on the Steering Wheel Stop 3-7 

If the Steering Wheel Does Not Return to the Center 3-8 

Replacing the Spring on the Steering Wheel Assembly 3-8 

Replacing the Stop on the Steering Wheel Assembly 3-8 

Replacing the Steering Wheel Potentiometer 3-9 

Replacing the Steering Wheel 3-9 

Replacing the Gear Shift Assembly 3-9 

Replacing the Microswitch on the Gear Shift Assembly 3-9 

Replacing the Stops on the Foot Pedal Assembly 3-9 

Replacing the Pedal Potentiometer 3-10 

Removing the Video Display 3-10 

Replacing the Video Display 3-11 

Removing the Game PCBs 3-12 

Replacing Static-Sensitive Devices 3-12 

Removing the Speakers 3-12 

4 Illustrated Parts Lists 
Glossary 
Warranty 



IV 



Final Lap Upright 



List of Illustrations 

Figure 1-1 Connected Cabinets and Their Link PCBs 1-3 

Figure 1-2 Car-Type Connectors 1-3 

Figure 1-3 Utility Panel Controls 1-4 

Figure 1-4 Other Game Control Locations 1-4 

Figure 2-1 Self-Test Screen 2-2 

Figure 3-1 Opened Control Panel 3-3 

Figure 3-2 Maintaining the Steering Wheel Assembly 3-4 

Figure 3-3 Maintaining the Foot Pedal Assembly 3-5 

Figure 3-4 Repairing the Gear Shifter 3-9 

Figure 3-5 Video Display Removal 3-11 

Figure 4-1 Cabinet-Mounted Assemblies 4-2 

Figure 4-2 Control Panel Assembly 4-6 

Figure 4-3 Steering Wheel Assembly 4-8 

Figure 4-4 Gear Shifter Assembly 4-10 

Figure 4-5 Foot Pedal Assembly 4-11 

Figure 4-6 Linear/Switching Power Supply Assembly 4-12 

Figure 4-7 Coin Acceptors, Inc. Coin Door Assembly 4-l6 

Figure 4-8 Final Lap CPU PCB Assembly 4-20 

Figure 4-9 Final Lap Video PCB Assembly 4-26 

Figure 4-10 Final Lap Small ROM PCB Assembly 4-28 

Figure 4-11 Final Lap EMI PCB Assembly 4-29 

Figure 4-12 Final Lap Link PCB Assembly 4-30 

List of Tables 



Table 1-1 Game Specifications 1-2 

Table 1-2 Car-Type Connectors 1-4 

Table 3-1 Preventive-Maintenance Items 3-2 

Table 3-2 Game Troubleshooting 3-7 



Final Lap Upright 



Safety Summary 

The following safety precautions apply to all game operators and service personnel. Specific warnings 
and cautions will be found in this manual whenever they apply. 

WARNING 

Properly Ground the Game. Players may receive an electrical shock if this game is not properly 
grounded! To avoid electrical shock, do not plug in the game until it has been inspected and properly 
grounded. This game should be only be plugged into a grounded three-wire outlet. If you have only a 
two-wire outlet, we recommend you hire a licensed electrician to install a three-wire grounded outlet. 
If the control panel is not properly grounded, players may receive an electrical shock! After servicing 
any part on the control panel, check that the grounding wire is firmly secured to the inside of the con- 
trol panel. After you have checked this, lock up the game. 

AC Power Comiection. Before you plug in the game, be sure that the game's power supply can ac- 
cept the AC line voltage in your location. The line voltage requirements are listed in the first chapter of 
this manual. 

Disconnect Power During Repairs. To avoid electrical shock, disconnect the game from the AC 
power before removing or repairing any part of the game. If you remove or repair the video display, 
be very careful to avoid electrical shock. High voltages continue to exist even after power is discon- 
nected in the display circuitry and the cathode-ray tube (CRT). Do not touch the internal parts of the 
display with your hands or with metal objects! Always discharge the high voltage from the CRT before 
servicing it. Do this after you disconnect it from the power source. First, attach one end of a large, 
well-insulated, 18-gauge jumper wire to ground. Then momentarily touch the free end of the ground- 
ed jumper wire to the CRT anode by sliding the wire under the anode cap. Wait two minutes and do 
this again. 

Use Only Atari Parts. To maintain the safety of your Atari game, use only Atari parts when you repair 
it. Using non-Atari parts or modifying the game circuitry may be dangerous, and could injure you and 
your players. 

Handle the CRT With Care. If you drop the CRT and it breaks, it may implode! Shattered glass from 
the implosion can fly six feet or more. 

Use the Proper Fuses. To avoid electrical shock, use replacement fuses which are specified in the 
parts list for this game. Replacement fuses must match those replaced in fuse type, voltage rating, and 
current rating. In addition, the fuse cover must be in place during game operation. 

CAUTION 

Properly Attach All Connectors. Make sure that the connectors on each printed circuit board (PCB) 
are properly plugged in. The connectors are keyed to fit only one way. If they do not slip on easily, 
do not force them. If you reverse a connector, it may damage your game and void your warranty. 

Ensure the Proper AC line Frequency. Video games manufactured for operation on 60 Hz line 
power (used in the United States) must not be operated in countries with 50 Hz line power (used in 
Europe). If a 60 Hz machine operates on 50 Hz line power, the fluorescent line ballast transformer will 
overheat and cause a potential fire hazard. Check the product identification label on your machine for 
the line frequency required. 

ABOUT NOTES, CAUTIONS, AND WARNINGS 

In Atari publications, notes, cautions and warnings have the following meaning: 

NOTE — A highlighted piece of information. 

CAUTION — ^Equipment and/or parts can be damaged or destroyed if instructions are not followed. 
You will void the warranty on Atari printed-circuit boards, parts thereon, and video displays if equip- 
ment or parts are damaged or destroyed due to failure of following instmctions. 

WARNING — ^Players and/or technicians can be killed or injured if instructions are not followed. 



VI 



Chapter 1 

Set-up 




How to Use This Manual 

This manual is written for game operators and service 
personnel, and provides information for setting up, 
playing, testing, and maintaining your Final Lap™ Up- 
right game. 

The manual is divided into the following chapters: 

• Chapter 1 contains set-up and game play informa- 
tion. 

• Chapter 2 contains self-test procedures. 

• Chapter 3 contains preventive maintenance and re- 
pair procedures. 

• Chapter 4 contains illustrated part lists. 

Wiring and schematic diagrams for the Final Lap Up- 
right game circuitry are contained in the Schematic 
Package Supplement (SP-322) included with 
your game. 

This chapter includes information 
required to set up and play your 
Final Lap Upright game. Read this 
chapter carefully before you turn 
on the game. 



Set-Up 



Final Lap Upright 



WARNING 

This game must be levelled before any- 
one plays it If it is not levelled, a player 
can pull the cabinet over on top of him- 
self 

This cabinet should be connected to a grounded three- 
wire outlet only. If you have several cabinets, each 
one should be connected to its own separate ground- 
ed outlet. 

If you have only two-wire oudets, we recommend that 
you hire a licensed electrician to install grounded out- 
lets. Players can receive an electrical shock if the cabi- 
net is not properly grounded. 

WARNING 

To avoid electrical shock, do not plug in 
the cabinet until you have inspected it. 
After you have inspected it, plug it in only 
to a grounded three-wire outlet. 

Inspecting the Game 

Please inspect your Final Lap Upright game carefully 
to ensure that the game is complete and was delivered 
to you in good condition. 

Figure 4-1 shows the locations of the parts of the 
game. Table 1-1 lists space, power, and environmental 
requirements. 

Inspect the game cabinet and seat assembly as follows: 

1. Examine the exterior of the cabinet for dents, chips, 

or broken parts. 

2. Unlock and open the lower service door. Unlock 

and open the coin doors. Inspect the interior of the 
cabinet as follows: 

a. Ensure that all plug-in connectors (on the cabinet 
harnesses) are firmly plugged in. 

(The connector bracket next to the EMI enclo- 
sure is for the car type selection. One of three 
connectors can be plugged into the connector 
bracket or none of them may be. For more infor- 
mation, see Choosing the Car Type in this chap- 
ter.) 

Do not force connectors together. The connec- 
tors are keyed so they fit only in the proper 
orientation. A reversed edge connector can dam- 
age a printed-circuit board (PCB) and will void 
your warranty, 

b. Ensure that all plug-in integrated circuits on each 
PCB are firmly plugged into their sockets. 

c. Inspect the power cord for any cuts or dents in 



the insulation. 

d. Inspect the power supply. Make sure that the 
correct fuses are installed. Check that the harness 
is plugged in correctly and that the fuse block 
cover is mounted in place. Check that the green 
ground wires are connected. 

e. Inspect other major sub-assemblies, such as the 
video display, printed-circuit boards (PCBs), and 
speaker. Make sure that they are mounted se- 
curely and that the ground wires are connected. 

Table 1-1 Game Specifications 

Characteristic Specification 

Power Consumption 150 V-A, 110 W RMS 
Temperature +5° to +50° C 





(+37° to +122° F) 


Humidity 


Not to exceed 95% relative 


Line Voltage 


102 to 132 VAC (U.S. games) 


Width 


49 in. (124.5 cm.) 


Depth 


33 in. (84 cm.) 


Height 


72 3/8 in. (184 cm.) 


Weight 


450 lbs. (204.5 kg.) 


Installing 


the Attraction 


Sign 





The attraction sign mounts on the top panel of the 
game. See Figure 4-1. 

Put the attraction sign on top of the game and center 
it. The front edge should be behind the retainer. Peel 
off the covering on the tape on the bottom of the sign 
and press the tape down on the cabinet. 

Connecting Cabinets 

You can connect up to four cabinets together. Each 
cabinet is shipped with a 6-foot-long connecting cable. 
If you are connecting three or four cabinets together, 
you will need longer cables, which are available from 
Atari Games Customer Service. These cables are 10 
feet long (part no. 150031-120) and 20 feet long (part 
no. 150031-240). 

1. Turn off the game power to all the cabinets. 

2. Find the Link PCB in the back of the game. Plug in 
the connecting cables as shown in Figure 1-1. Each 
cable must be connected from an input to an out- 
put, 

3. Switch the connecting switch located on the Link 
PCB to the down position on all the cabinets that 
are Hnked together. 



1-2 



Final Lap Upright 



Set-up 




■.rm-'M 


i 


f 


m 



One Cabinet 



Two Cabinets 




Three Cabinets 




Four Cabinets 

Connected Cabinets and Their Link PCBs 



Choosing the Car Type 

Each player can have one of four car types. These are 
selected by plugging in different connectors (included 
with the game) into the car-type connector bracket. 
The car-type connector bracket is next to the PCB en- 
closure and shown in Figure 1-4. 

At the factory, one car-type connector is plugged into 
the car-type connector bracket and the other two con- 
nectors are attached to it by a tie wrap. In Figure 1-2 
the car-type connectors are shown with the wires at 
the different locations. 

The car types and colors with their corresponding con- 
nectors are show^n in Table 1-2. 



Lotus Car 
(Yellow) 




McLaren Car 
(Red and White) 



1 



QOOQ 



March Car 
(Blue) 



Car-Type 

Connector 

Bracket 



Figure 1-2 Car Type Connectors 



1-3 



Set-up 



Final Lap Upright 



Table 1-2 Car lype Connectors 
Car Type Color Connector 

Has wires at all 4 pins. 

Has wires at pins 2 and 4. 
No connector. 

Has wires at pins 1 and 3. 



March 


Blue 


McLaren 


Red and white 


Williams 


White, blue, 




and yellow 


Lotus 


Yellow 



Control and Sw^itch 
Locations 

The controls and switches are located on the utility 
panel behind the upper coin door and on the back of 
the game. 

Power On/Off Switch 

The power on/off switch is located at the bottom left 
of the cabinet. (See Figure 4-1.) 

Volume Control 

The volume controls are located on the self-test utility 
panel behind the upper coin door. (See Figure 1-3.) 
Each player has two volume controls which adjust the 
level of sound from two speakers over each video 
display. 

Self-Test Switch 

Each game has two self-test switches located on the 
utility panel behind the upper coin door, (See Figure 
1-3.) The self-test switches are slide switches. 



Each video display has its own self-test switch that se- 
lects the Self-Test Mode to check game operation. See 
Chapter 2 for a complete description of the self-test. 

Auxiliary Credit Switches 

Each game also has two auxiliary credit switches, next 
to the self-test switches on the utility panel. These are 
push button switches. Use either auxiliary credit switch 
to give a player coin credits. 

These switches do not activate the coin counter when 
they are used. This may be helpful if you need to trou- 
bleshoot the player start circuitry. 

Connection Switch 

The connection switch is on the Link PCB (see Figure 
1-2). This switch should be in the down position with 
connecting cables plugged in, if you have two or more 
cabinets connected together. For more information, 
read Connecting Cabinets in this chapter. 



NOTE 

If you have one cabinet, he sure the Link 
PCB switch is in the up position. Other- 
wise the game will not function properly. 



Coin Counter 

The two coin counters, one for each player, are locat- 
ed on the utility panel inside the upper coin door. The 
coin counter records the number of coins deposited. 



Left Player 
Right Player Left and Right 

Left and Right Speaker Volume 
Speaker Volume 




Right Player , . ^^. 

Counter Left Player 

Self-Test 
Switch 

Figure 1-3 Utility Panel Controls 



Car-Type 

Connector 

Bracket 



Utility 
Panel 



Link PCB 




On/Off 
Switch 



Figure 1-4 Other Game Control Locations 



1-4 



Final Lap Upright 



Set-Up 



Setting the Coin and Game 
Options 

The Final Lap Upright coin and game options are set 
in the Self-Test Mode. Refer to Chapter 2 for the rec- 
ommended settings and the procedure for setting the 
options. 

Game Play 

This section of the manual describes the theme of the 
Final Lap Upright game and the game play features. 

Introduction 

Final Lap is the first linked game designed for the 
amusement industry. Originally created by Namco Lim- 
ited of Japan, Final Lap Upright is a realistic racing 
game in the tradition of Pole Position, 

Each Final Lap Upright unit is actually two games in 
one, with two separate video displays linked together 
for interactive play. Realistic player controls consist of 
a steering wheel with return-to-center steering, a 
high/low shifter, and a gas pedal. As many as four Fi- 
nal Lap Upright units can be linked together for un- 
precedented competirion: Up to eight players can 
compete head-to-head. 

Play Mode 

Imagine yourself racing head-to-head against the play- 
er next to you. You see his car approaching in the 
rear-view mirror, and suddenly, he passes you on the 
inside, narrowly missing a road sign. You weave be- 



tween the other competitive cars in hot pursuit. You 
are on his tail through the hairpin and pass him in the 
straightaway! The status screen tells you that you are 
now in first position. You pass the finish line before 
the time runs out and again get extended time, but the 
question still remains: can you complete the final lap? 

To start the game, one or more players deposit coin(s) 
in the slot corresponding to their video display (e.g., 
the right player uses the right coin slot and the left 
player the left slot). The green light flashes, the green 
flag is waved and the race is on! 

• To begin a head-to-head race, players must deposit 
coins within 16 seconds of each other. 

• One player can compete against the clock or multi- 
ple players race can simultaneously on the same 
course. 

• Each player has his own realistic first-person per- 
spective of the track and sees his competitors' cars 
on his screen. 

• New players can start a new game even if another 
race is in progress. 

• As an incentive for multiple-player games, all play- 
ers can continue for an extended time, as long as at 
least one player completes the lap within the time 
allowed on the computer clock shown in the center 
of the video display. 

• Players who set the best lap time are rewarded with 
a bottle of champagne in the winner's circle. 

• If a player's time is fast enough, the player can en- 
ter his initials on the high score table. 



1-5 



Chapter 2 

Self-Test 



The Final Lap™ Upright game tests itself and provides 
visual and audible indications of the condition of the 
game circuitry and controls. Self-test information is dis- 
played on the screen and through the sound system. 
No additional equipment is required. 

We suggest that you perform a self-test at least once a 
day and when you first set up the game, connect addi- 
tional cabinets, collect coins, or when you suspect 
game failure. 

Use the self-test to 
check the game cir- 
cuits, check the op- 
tion settings, and 
change the option 
settings. The self-test 
switches (one for 




each display) are located on the utility panel behind 
the upper coin door. The self-test switches are the 
slide switches on the bottom of the utility panel. 



Self-Test 



Final Lap Upright 



When you turn off the self-test switch, the game re- 
turns to the attract mode. When you turn on the self- 
test switch, the self-test screen appears. 

To move through the options and tests, press the gas 
pedal and change the gear shift from low to high. 
(You will hear a roar through the speakers when you 
change the gear shift.) The next option setting now 
flashes. To move to the next option or test, do the 
same procedure. 

You can only move down the screen. When you reach 
the end of the list, you return to the Sound test. 

To change a flashing option setting, move the gear 
shift from low to high. Do not press the gas pedal. Ev- 
ery time you move the gear shift, a new setting ap- 
pears. Once you choose a new setting, you can return 
immediately to the attract mode, if you like. 

RAM Test 

This tests the game RAMs. If the game RAMs are work- 
ing correctly, OK appears. If the screen shows any- 
thing besides OK, a qualified technician should check 
the game boards. 

ROM Test 

This tests the game ROMs. If the game ROMs are 
working correctly, OK appears. If the screen shows 
anything besides OK, a qualified technician should 
check the game boards. 

Gas Pedal Test 

GAS is the gas pedal test. Press the gas pedal, and the 
number to the right increases. Release the pedal, and 
the number decreases. If you are not pressing on the 
gas pedal, the number should be 00. If the number 
does not appear this way, then do the following: 




1. Check to make sure the gas pedal is returning to 
the top of its mechanical range. If it does not, repair 
or replace the gas pedal. 

2. Turn the self-test switch off and then on again. 

3. The number should reset to zero. 

4. If it does not, check the potentiometer on the gas 
pedal 

Brake Test 

BRAKE does not apply to the Final Lap Upright game. 
It will show the same values as the gas test. 

Steering Wheel Test 

STEERING is the steering wheel test. When you turn 
the wheel to the left, the number increases. When you 
turn the wheel to the right, the number decreases. If 
you are not turning the steering wheel, the number 
should be 00 or FF. If the number does not appear this 
way, then do the following: 

1. Check to make sure the steering wheel returns to 
the center. If it does not, repair the steering wheel. 

2. Turn the self-test switch off and then on again. 

3. The number should reset to zero. 

4. If it does not, check the potentiometer on the steer- 
ing wheel. 

Sound Test 

SOUND is the sound test. Cycle through the five 
sounds to test the audio circuitry. 



Coin Options 



The COIN 1 option sets the coin option for each play- 
er. The COIN 2 setting does not apply to this game. 

You can choose 1 to 8 coins and 1 to 8 credits. The 
coin amounts and the credit amounts change indepen- 
dently of each other. 

The recommended option setting is 2 coins for 1 
credit. 



NOTE 

All players must have identical Coin 1 settings. 



Difficulty Level 



RANK is the difficulty level of the game. When you 
change the rank, you shorten or lengthen the game 
time. 



Fiffiire 2 1 Self.Te^t <irreen 



2-2 



Final Lap Upright 



Self-Test 



NOTE 

AH players must have identical Rank settings. 

The levels are: 

• A (easy) 

• B (medium) — recommended setting 

• C(hard) 

• D (difficult) 



Number of Laps 



ROUND is the number of laps each player is permitted 
to complete in each game. If one player completes a 
lap in less than the allotted time, then all players re- 
ceive another lap. 



NOTE 

All players must have identical Round settings. 

These are the settings for the number of rounds: 

• 3 

• 4 (recommended setting) 

• 5 

• 6 

Communication Circuit 
Test 

SCI, at the top right of the screen, indicates whether 
the Game PCB communications circuits are working 
correctly. SCI ON should be followed by four letters 
and numbers if the circuits are working correctly. If 
you see SCI NG, then a problem exists. Check the con- 
necting cables to other games and the connectors. 



ways read On. If it reads Off, the switch on the Link 
PCB is in the wrong position. Check Figure 1-1, Link 
PCBs on Connected Cabinets, for the correct position 
of your switch. 

If you have one cabinet, the number of linked games 
should be 2. If you have 3 cabinets connected, the link 
number should be 6. If you do not have the correct 
number of links, check the connections between your 
games. 



Car Type 

The CAR TYPE is the type and color of car that each 
player has. Each type of car has a different color. For 
more information about choosing the car type, see 
Choosing the Car Type in Chapter 1. 

Motion Test 

MOTION does not apply to the Final Lap Upright 
game. It should always read Off. 

Test Pattern 

When you turn off the self-test, you will briefly see a 
test pattern. Use this screen to check the convergence 
and the color balance of the video display. For more 
information, see your video display service manual. 

Reset the High Score Table 

To reset the high score table, turn the steering wheel 
until the number IF appears and change the gear shift 
to high. The words HISCORE INITLAUZED appear at 
the bottom of the self-test screen. The high score table 
now shows the default names and times. 



Linked Games 

LINK counts the number of game PCBs connected to- 
gether (not the number of cabinets). LINK should al- 



2-3 



Chapter 3 



Maintenance 



This chapter includes preventive maintenance and re- 
pair procedures for the Final Lap™ Upright game com- 
ponents that have the most use. To assure maximum 
trouble-free operation from this game, you should per- 
form preventive maintenance described in this chapter. 

Removal, disassembly, reassembly-assembly, and re- 
placement procedures are provided for components 
that might need to be repaired. If a game part is men- 
tioned, but not illustrated, refer to Chapter 4, Illustrat- 
ed Parts Lists, for information. 




Maintenance 



Final Lap Upright 



Preventive Maintenance 



Preventive maintenance includes cleaning, lubricating, 
and tightening hardware. Preventive maintenance 
should be performed regularly, so the game stays in 
top condition and major problems are avoided. Pre- 
ventive maintenance tasks and intervals are shown in 
Table 3-1. More information about performing each 
task follows the table. 

Maintaining Your Game 

For the best performance from your Final Lap game, 
you should check and maintain your game according 
to the times and tasks shown in Table 3-1. How to 
check and maintain these items is explained further in 
this section. You may want to perform these tasks 
more often if the game is heavily used. 

Opening the Control Panel 

1. Remove the four tamperproof screws and washers 
in the front of the control panel. 



NOTE 

A hole is provided inside the upper coin 
door to store the tamperproof key wrench 
when it is not in use, 

2. Open the control panel. See Figure 3-1. 



Maintaining the Steering 
Wheel Assembly 

This section explains how to maintain the steering 
wheel assembly on your Final Lap Upright game. For 
repair and replacement procedures, see Repairs. 

Tightening the Screws on the Stop 
Brackets 

1. when the control panel is open, the two stop 
brackets on ±e steering assembly face out. See Fig- 
ure 3-2. 

2. Make sure ±e four cross-recessed screws are tight. 
They should be torqued to 28 inch-pounds. 

3. If a screw has fallen out, replace it immediately. 

Tightening the Socket-Head Screw on the 
End of the Steering Shaft 

1. open the control panel. 

2. Use a 3/1 6-inch Allen head wrench to tighten the 
screw on the end of the steering shaft. See Figure 
3-2. Make sure it is torqued to 95 inch-pounds. 

Tightening the Screws on the Spring 
Catch 

The stop catch is mounted directly on the steering 
shaft, over the spring. The screws secure the spring 



Part 

Steering Wheel 



Gearshift 
Pedal 



Coin Mechanism Every 3 months 

Interior Components Every 6 months 



Table 3-1 Preventive Maintenance Items 
When to Check What to Check and Maintain 

Every 3 months Does the steering wheel return to center? If it does not, repair it immediately. 

Turn the steering wheel as far as you can. Does it hit metal? Replace the 
O-rings on the stop. 

Open the control panel. Check the catches on the ends of the spring. Are they 

bent or broken? If so, replace the spring. 

Open the control panel and tighten these screws on the steering wheel: 

4 cross-recessed screws on the stop brackets 

Screw on the end of the steering shaft 

2 socket-head screws on the spring catch. 

Every 6 months Lubricate the spring with Nyogel grease. 

Lubricate the bronze bearing on the case with light oil. 
Every 3 months Check the gear shift for wear. If a rubber stop is wearing, turn the stop. 

Lubricate the shifter plate. 

Every 6 months Check the springs to make sure they are not sprung and are returning the 

pedal to the top position. Replace if necessary. 
Lubricate the pin in the pedal link with lithium grease. 
Check the front and back rubber stops for wear. 
Clean. 



Clean. 



3-2 



Final Lap Upright 



Maintenance 



catch, which keeps the spring in tension. See Figure 
3-2. 

1. Open the control panel. 

2. Turn the steering wheel so you can reach both the 
socket-head screws and the nuts on the spring 
catch. 

3. Use a 5/64-inch Allen head wrench for socket-head 
screws and an 11/32-inch hex driver for nuts, and 
torque the screws to 28 inch-pounds. 

Lubricating the Spring 

1. Open the control panel. 

2. The spring is inside the steering wheel housing. Lu- 
bricate the spring with Nyogel grease. 

Lubricating the Bearing 

To lubricate the steering assembly bearing you must 
take off the screw on the end of the steering wheel 
shaft, the gear on the shaft, the retaining ring, and the 

washer. 

1 . Take off the gear on the steering wheel shaft by re- 
moving the socket-head screw on the end of the 
shaft. See Figure 3-2. 

2. Pry off the retaining ring. Cover the ring with a 
cloth while you pry it, so it doesn't fly off. 

3. Take off the washer. 



4. Put two drops of light oil on the top surface and 
inner surface of the bronze bearing. 

5. Reassemble the steering wheel shaft. 

Lubricating the Gear Shift 
Assembly 

1. open the control panel. 

2. Grease the shifter plate with lithium grease. See 
Figure 3-4. 

3. Check the round rubber bumpers for wear. If a 
bumper is worn, turn it. 

Maintaining the Pedal 
Assembly 

To maintain the pedal, grease the pin in the pedal link 
and check the springs and stops for wear. 

Push the pedal down a few times to make sure it re- 
turns easily to the top position. If it does not return 
easily, probably the pin in the pedal link needs to be 
lubricated. If the pin is lubricated, check the springs at 
the rear of the pedal to make sure they are not sprung. 

While you are looking at the pedal, also check the 
front and rear rubber stops for wear. 



steering Wheel Gear Shift 
Assy Assy 




Tamperproof 

Screw and 

Washer 



Figure 3-1 Opened Control Panel 



3-3 



Maintenance 



Final Lap Upright 



Lubricating the Pin 

1. Turn off the power to the game. 

2. Disconnect the pedal wiring harness from the main 
harness. 

3. Remove the four nuts that hold the pedal in the 
game. Use a 7/16-inch wrench. 

4. Take the pedal out of the game. 

5. On the left side of the pedal assembly at the bot- 
tom is a hole for lubricating the pin and the slot. 
Put lithium grease on the pin and in die slot. Push 
the pedal up and down to work the grease around 
to lubricate tlie slot. 



6. Reinstall the pedal in the game and reconnect the 
harness. 

Cleaning the Coin 
Mechanism 

Use a soft-bristled brush to remove loose dust or for- 
eign material from the coin mechanism. A toothbrush 
can be used to remove any stubborn build-up of 
residue in the coin path. After cleaning the coin mech- 
anism, blow out all of the dust with compressed air. 



Socket-Head 
Screw 



\ ^' 



24 Tooth Spur Gear 
Shaft Washer \@ 

I / 36 Tooth Spur Gear 



Bronze Bearing 
Steel Spacer 
Left Stop Bracket 



Retaining Ring 



Socket-Head 
Screw 




Hex Nut 



Socket-Head 
Screw 



O-Ring 
(2 Places) 



Figure 3-2 Maintaining the Steering Wheel Assembly 



3-4 



Final Lap Upright 



Maintenance 



Cleaning the Interior 
Components 

Perform the following procedure to clean the compo- 
nents inside the cabinet. 

1. Open the rear access panel and display service 
panel. 



WARNING 

Turn off the game power, but do not un- 
plug tfie power cord before cleaning in- 
side the cabinet. The power cord pro - 
vides a ground path for stray static 
voltages that can be present on the 
cleaning tools. 



Discharge the high voltage from the cathode-ray 
tube (CRT) before proceeding. The display assem- 
bly contains a circuit for discharging the high volt- 
age to ground when power is removed. However, 
to make certain, always discharge the display as 
follows: 

a. Attach one end of a solid gauge wire to a well- 
insulated screwdriver or wooden handle. 

b. Attach the other end of the wire to an earth 
ground. 

c. Quickly touch the blade end of the screwdriver 
to the CRT anode by sliding it under the anode 
cap. 

d. Wait two minutes and repeat part c. 

Use a vacuum cleaner with a soft long-bristled 
brush attachment or use a soft-bristled paint brush 



1/2-Inch 

Retaining 

Ring 



Frame 



Short Stop 
Shaft 



NOTE 

Be sure harness wires are 
clear of the moving parts. 



Long Stop Shaft 
Long Rubber Stop 
1/4- Inch Retaining 
Ring 

Bearing 
(4 Places) 




Link Pin 



Stop 

Bracket 



Phillips 

Screw 

Split Lock 

Washer 



Phillips 
Screw 

Split Lock 
Washer 



Figure 3-3 Maintaining tlie Pedal Assembly 



3-5 



Maintenance 



Final Lap Upright 



to remove loose dirt and dust accumulated on the 
inside of the cabinet. Be sure to clean the electrical 
components thoroughly (power supplies, PCB as- 
semblies, display, etc.). 

CAUTION 

Be extremely careful when cleaning the 
electrical components inside the cabinet 
Avoid touching the electrical components 
with any solid object other than the soft 
bristles of the vacuum attachment or 
paint brush. 





3-6 



Final Lap Upright 



Maintenance 



Repairs 



Repairs include the removal, disassembly, reassembly- 
assembly, and replacement of game components. The 
following procedures are provided for components 
that may require repairs. 

Use Table 3-2 to find the solution to problems you 
may be having with your Final Lap Upright game. 

Replacing the O-Rings on 
the Steering Wheel Stop 

If the steering wheel hits metal when it turns, the 
O-rings on the steering wheel stop must be replaced. 
See Figure 3-2. 



1. Open the control panel. 

2. Remove the steering wheel. 

a. Pry off the center steering wheel cover. 

b. Remove the three hex-head screws underneath 
the cover that hold the steering wheel on the 
steering wheel assembly. Take off the steering 
wheel. 

3. Take off the nuts that hold die plastic dashboard in 
place. Use a 7/1 6-inch wrench. 

The stop is located on the front of the steering wheel 
assembly and is held on by a nut inside the steering 



Table 

Problem 
Steering Wheel 

Hits metal when it turns 

Spins freely 

Does not return to center, but does 
not spin freely 

Fails the self-test 

Steering wheel is broken, but internal 
mechanism is undamaged. 

Shifter 

No response from screen; no change in 
volume when shifter is moved 

Pedal 

Sticks 

Does not return 

Fails the self-test 

At top or bottom of the movement, 
the pedal hits metal. 

Video Display 

Any problem 

Speaker 

No sound 



Non-Mechanical Problems 

Players cannot race together. 

Players have the same color of cars. 



Players do not receive the same number 
of laps, even though they are racing 
together. 



3-2 Game Troubleshooting 

Solution 

Replace O-rings on the stop. 
Replace stop and spring. 
Replace spring. 

Check mechanical parts, then replace potentiometer. 
Replace steering wheel. 

Replace the microswitch if other parts are in good condition. 

Grease pin on pedal link (described in Preventive Maintenance) . 
First grease pin, then check springs. Replace springs if necessary. 
Check mechanical parts, then replace potentiometer. 
Replace rubber stops. 

Refer to video display service manual. 

Make sure volume is turned up for each speaker. 
If the volume is turned up, do the following: 

Do the self-test. 

Check the wiring and the volume control potentiometer. 

Replace the defective speaker. 

Check the switch on the link PCB to make sure it is in the right position. 
(This is described in Chapter 1.) 

With one or two cabinets linked, each player can have an individual color. 
With more that two cabinets linked, some players will have the same color 
cars. For more information, see Chapter 1, Choosing the Car Type. 

Check that the ROUND setting in the self-test is the same for all players. 



3-7 



Maintenance 



Final Lap Upright 



wheel assembly housing. Two O-rings are mounted on 
the stop. If one is broken or worn, replace both. 

4. Slide the old O-rings off and slide the new O-rings 
on. Make sure the O-rings fit properly in the 
grooves on the stop. 

5. Install the plastic dashboard, 

6. Install the steering wheel. Install the three screws 
and tighten them to 95 inch-pounds. 

7. Close the control panel. 

If the Steering Wheel Does 
Not Return to the Center 

If the steering wheel does not snap back to the center 
when you turn it, you may need to replace the stop 
and the spring. See Figure 3-2. 

Replace the stop and the spring if you can spin the 
steering wheel in a complete circle. 

Replace the spring if the steering wheel does not re- 
turn to the center, but does not spin in a complete 
circle. 

Replacing the Spring on the 
Steering Wheel Assembly 

1 . open the control panel . 

2. Loosen the screw on the end of the steering shaft. 
Take off small gear at the end of the steering shaft. 

3. Pry off the retaining ring. Be careful when you pry 
it off, since it will fly off the shaft. 

4. Remove the large washer below the retaining ring, 

5. Take off both stop brackets by removing the cross- 
recessed screws holding the brackets on the case. 

6. Take off the catch on the spring. Use 9/64-inch 
Allen wrench on the socket-head screws and an 
11/32-inch hex driver on the Nyloc nuts. Remove 
the screws, nuts, spacers, and catch. 

7. Pull the shaft out a small amount towards the steer- 
ing wheel and remove the spring. 

8. Grease the shaft with Nyogel, if necessary. Put on a 
new spring. The spring must be well lubricated 
with Nyogel grease. 

9. Replace the washer and retaining ring. 

10. Replace the catch. Make sure it holds the spring in 
tension. 

11. Replace the gear and the socket-head screw on the 
end of the shaft. The steering shaft gear must mesh 
with the gear on the potentiometer shaft and must 
be the same height. If not, move the gear on the 
potentiometer shaft. 



12. If you move the gear on the potentiometer shaft: 

a. Make sure the flat part of the potentiometer 
shaft lines up with the center terminal on the 
potentiometer. 

b. Now put the gear on the potentiometer. Make 
sure it completely meshes with the gear on the 
steering shaft and is the same height as the other 
gear. 

c. Check to be sure the potentiometer gear set 
screw is on flat part of potentiometer shaft and 
lines up with the center terminal on the poten- 
tiometer. Tighten the set screw. 

13. When the gears mesh and are the same height, 
tighten the set screw on the gear on the poten- 
tiometer shaft. 

14. Reassemble the steering shaft. If you do not need 
to replace the stop, close the control panel and in- 
stall the tamperproof screws. 

Replacing the Stop on the 
Steering Wheel Assembly 

1. open the control panel. 

2. Remove the steering wheel. 

a. Pry off the center steering wheel cover. 

b. Remove the three hex-head screws underneath 
the cover that hold the steering wheel on the 
steering wheel assembly. Take off the steering 
wheel. 

3. Take off the nuts that hold the plastic steering 
wheel cover in place. Use a 7/1 6-inch wrench. 

The stop is located on the front of the steering wheel 
assembly and is held on by a nut inside the steering 
wheel assembly housing. See Figure 3-3. If the steering 
wheel can be turned in a complete circle, then the 
stop is probably sheared off in front. 

4. Remove the nut that holds the stop on the inside of 
the steering wheel assembly. Use a 3/8-inch flat 
wrench. Insert the wrench through the back of the 
housing to get the nut off. 

5. Put on a new stop. Tighten the nut to 47 inch- 
pounds. 

6. Make sure the two O-rings are securely in the 
grooves. 

7. Install the plastic dashboard. 

8. Install the steering wheel. Put a drop of glue on 
each of the three screws before you install them, 
and then tighten the screws to 95 inch-pounds. 

9. Close the control panel. 



3-8 



Final Lap Upright 



Maintenance 



Replacing the Steering 
Wheel Potentiometer 

If the steering wheel spring and the stop are good, but 
the player's car on the video display is not responding, 
check to see if the steering wheel fails the self-test. If it 
fails, you may need to replace the potentiometer. 

1. Open the control panel. See Figure 3-2. 

2. Take off large gear on the potentiometer shaft. Use 
a 5/64-inch Allen head wrench to loosen the gear 
set screw. 

3- Use a 1/2-inch hex driver to remove the lock nut 
and washer that hold the potentiometer on the 
case. 

4. Push the potentiometer out towards steering wheel. 
Remove the wiring harness. 

5. Replace the potentiometer. Put the key into the 
hole in the case. 

6. Make sure flat part of the potentiometer shaft lines 
up with the center terminal on the potentiometer. 

7. Tighten the potentiometer lock nut to 30 inch- 
pounds. 

8. Now put on the gear on the potentiometer. Make 
sure it completely meshes with the gear on the 
steering shaft and is the same height as the other 
gear. 

9. Check to be sure the potentiometer gear set screw 
is on flat part of potentiometer shaft and lines up 
with the center terminal on the potentiometer. 
Tighten the set screw. 

10. Install the wiring harness. The red wire is on the 
left, the brown wire is in the middle, and the black 
wire is on the right. 

Replacing the Steering 
Wheel 

If you want to replace the steering wheel, but not the 
inside controls, follow this procedure. You do not 
need to open the control panel. 

1. Pry the center cover off of the steering wheel. 

2. Use a 1/4-inch Allen wrench to remove the three 
screws in the center of the wheel. 

3. Remove the steering wheel. 

4. Install the new steering wheel. Install the screws 
and torque each one to 95 inch-pounds. 

5. Replace the center cover. 



Replacing the Gear Shift 
Assembly 

1. Open the control panel. 

2. Disconnect the wiring harness from the micro- 
switch. 

3. With a 3/8-inch nut driver, remove the four nuts 
holding the gear shift on the panel. 

4. Remove the gear shift through the front of the con- 
trol panel. 

5. Replace the gear shift. Assemble in reverse order. 

Replacing the Microswitch 
on the Gear Shift Assembly 

1. open the control panel. 

2. Disconnect the wires to the switch on the gear 
shift. See Figure 3-4. 

3. Remove the screws that hold the switch on the 
gear shift. 

4. Remove the switch. 

5. Replace in reverse order. 



Microswitch 



Rubber 
Bumper 




Common 



Normally 
Open 



Normally 
Closed 



Shitter Piate 



Figure 3-4 Repairing the Gear Shift 

Replacing the Stops on the 
Foot Pedal Assembly 

If the pedal has worn through the rubber stops on the 
back or the front, you should replace the stops. 



3-9 



Maintenance 



Final Lap Upright 



1. Turn off the power to the game. 

2. Disconnect the pedal wiring harness from the main 
harness. 

3. Remove the four nuts that hold the pedal in the 
game. Use a 7/l6-inch wrench. 

4. Take the pedal out of the game. 

Replacing the Front Stop 

5. Remove the retaining rings from the stop shaft. 
Now remove the shaft from the frame. See Figure 
3-3. 

6. Take off the old rubber stop. Slide on the new 
stop. 

7. Reinstall the shaft in the frame and put on the re- 
taining rings. 

8. Put the pedal back into the game, put on the nuts, 
and reconnect the harness. 

Replacing the Back Stop 

3. Take the springs off the frame. See Figure 3-3. 

6. Remove the cross-recessed screws on the bottom 
of the pedal that hold the stop bracket on the 
frame. Remove the stop bracket. 

7. Remove the retaining rings from both ends of the 
stop shaft. Now remove the shaft from the bracket. 

8. Take off the old rubber stop. Slide on the new 

stop. 

9. Put the shaft back in the bracket. If you bend the 
bracket taking the shaft out or putting it in, be sure 
to bend it back before you reinstall it. 

9. Install the stop bracket in the frame. Reconnect the 
springs. 

10. Put the pedal back into the game, put on the nuts, 
and reconnect the harness. 

Replacing the Pedal 
Potentiometer 

If the pedal fails the self-test, you may need to replace 
the potentiometer. However, first make sure that the 
link and the pin are functioning properly. See Figure 
3-3. 

1. Take the pedal assembly out of the game. 

2. Remove the wiring harness from the potentiometer. 

3. Take the bracket with the potentiometer on it out 
of the pedal frame by removing the two cross-re- 
cessed screws in the bottom of the frame. 

4. Take the pedal link off the potentiometer shaft by 
loosening the lock nut holding the link on the 



shaft. Take off the nut and washer and remove the 
potentiometer. 

5. Put on the new potentiometer. Make sure you in- 
sert the potentiometer key into the hole at the top 
of the bracket. 

6. Put on the washer and lock nut. Tighten the lock 
nut on the potentiometer. 

7. Install the pedal link the potentiometer shaft. Be 
sure to tighten the lock nut on the flat part of the 
shaft. 

8. Reconnect the wiring assembly to the potentiome- 
ter. The wires to the potentiometer are red on the 
top, white in the middle, and black on the bottom. 

9. Install the bracket back in the pedal frame. 

10. Replace the pedal assembly in the game. Connect 
the pedal wiring harness to the main wiring har- 
ness. 

Removing the Video 
Display 

Perform the following procedure to remove the video 
display. (See Figure 3-5.) 

1. Turn the game power off and wait two minutes. 
Leave the power cord plugged in. 



WARNING 

High Voltage 

The video display contains letfial fiigh 
voltages. To avoid injury, do not attempt 
to service this display until you observ e 
all precautions necessary for working on 
high-voltage equipment. 

X'Radiatlon 

The video display has been designed to 
minimize X-radiation. However, to avoid 
possible exposure to soft X-radiation, 
never modify the high-voltage circuitry. 

Implosion Hazard 

The cathode-ray tube may implode if 
struck or dropped. Shattered glass may 
cause injury within a 6-foot radius. Use 
care when handling the display 

2. Remove the top access panel and the small access 
panel. 

3. Discharge the high voltage from the cathode-ray 
tube (CRT). The display assembly contains a circuit 
for discharging the high voltage to ground when 
power is removed. However, to make certain, al- 



3-10 



Final Lap Upright 



Maintenance 



Wooden 
Display 

Speaker P^"®' 

Video Display 




Display 
Shield 



Grille 



Figure 3-5 Video Display Removal 



ways discharge the display as follows: 

a. Attach one end of a solid 18-gauge wire to a 
well-insulated screwdriver or wooden handle. 

b. Attach the other end of the wire to an earth 
ground. 

c. Quickly touch the blade end of the screwdriver 
to the CRT anode by sliding it under the anode 
cap. 

d. Wait two minutes and repeat part c. 

Disconnect the display harness connectors from the 
display. 

Remove the four tamperproof screws in the control 
panel and open the control panel. 

Use a screwdriver to pry up the bottom edge of the 
display shield. Remove the display shield. 

Take out the bezel. 

Remove the wooden display panel which is held 
on the cabinet with six cross-recessed screws. 

Use a 3/8-inch nut driver to remove the four hex 
head screws holding the video display mounting 
brackets on the cabinet shelf. 



10, Pull the display forward and carefully lift the dis- 
play out. 

11. Replace the video display as described in the fol- 
lowing procedure. 



IKARNfNG 

When you take the video display out of 
the cabinet, do not drop it! 

To make the removal easier, we recom- 
mend that two people work together to re - 
move the display and that you wear 
gloves to protect your hands from the 
sheet-metal edges. 



Replacing the Video 
Display 

Perform the following procedure to replace the video 
display in the cabinet. (See Figure 3-5.) 

1. Carefully lift the video display onto the display 
shelf in the cabinet. 



3-11 



Maintenance 



Final Lap Upright 



NOTE 

When you replace the cathode-ray tube 
and yoke as a single unit, adjust the 
brightness, size, and centering as de- 
scribed in the display manual. Check the 
purity and convergence according to the 
display manual instructions, but adjust 
both only if required. 

2. Position the display so that the four holes in the 
video display mounting brackets line up with the 
four holes in the video display shelf. 

3. Loosely install the four hex-head screws through 
the mounting brackets and into the video display 
shelf. 

4. Install the wooden display panel the with six cross- 
recessed screws, 

5. Install the bezel. 

6. Install the video display shield by resting it on the 
lip above the control panel. 

7. Close the control panel and screw in the four tam- 
perproof screws. 

8. With the hex-head screws loosely installed, push 
the video display forward to meet the bezel. 

9. Use a 3/8-inch nut driver to tighten the bolts. Be 
sure that the display is centered horizontally. 

10. Connect the display harnesses to the display. 

11. Replace the access panels. 

Removing the Game PCBs 

Perform the following procedure to remove or replace 
the Final Lap Video, CPU or EMI PCBs. 

1 . Turn the game power off. 

2. Open and remove the service panel. 

3. The vertical green PC board is the EMI board. It is 
connected to the CPU PCB and the video PCB in- 
side the EMI enclosure. The EMI enclosure is the 
perforated metal box. See Figure 1-4. 

4. Remove the six screws that hold the EMI PC board 
on the enclosure. 

5. Take off the edge connectors on the EMI PC board. 



Carefully pull the EMI PC board out, along with the 
CPU and the video PCBs. 

Replace the Game PCBs in the reverse order of re- 
moval. 



Replacing Static-Sensitive 
Devices 

Be careful when you are working with static-sensitive 
devices on the game PCBs. These can be microproces- 
sors, field-effect transistors (FET), complementary met- 
al-oxide semiconductors (CMOS), and other large-scale 
integration (LSI) devices that use metal-oxide semicon- 
ductor (MOS) technology. 

Static charge that has built up in your body can cause 
a static-sensitive device to fail. Leakage from an im- 
properly grounded soldering iron can also cause a stat- 
ic-sensitive device to fail. 

Before you handle a static-sensitive device or a PCB 
with such devices attached to it, ground any static volt- 
age that may have accumulated in your body by 
touching an object that has been earth grounded. 
When you solder a static-sensitive device, use a solder- 
ing iron with a properly grounded three-wire cord. 

Before you replace a static-sensitive device, make sure 
it is actually defective. A static-sensitive device can ap- 
pear defective due to leakage on a PCB. To make sure 
a device is defective, ground any static voltages as de- 
scribed in the paragraph above. Clean both sides of 
the PCB with flux remover or an eraser. For discrete 
FETs, clean thoroughly between the gate, drain, and 
source leads. Then test the device. 

If you are replacing a static sensitive device, new stat- 
ic-sensitive devices may be packaged in conductive 
foam or may have a protective shorting wire attached 
to the pins. Remove the conductive foam just prior to 
inserting the device into its socket or soldering it to a 
PCB. Remove the shorting wire only after the device is 
inserted into its socket or after all the leads are sol- 
dered in place. 

Removing the Speakers 

Perform the following procedure to remove the speak- 
ers. See Figure 4-1 for the location of the speakers. 

1 . Turn the game power off. 

CAUTION 

Do not touch the speaker cone when han- 
dling the speaker The cone material is 
fragile and can be easily damaged. 



2. Remove the speaker grille and remove the screws 
that hold the speaker in place. 



3-12 



Chapter 4 

Htustrated Parts 11 




This chapter provides information you need to order 
parts for your game. Common hardware parts, such as 
screws, nuts, washers, and so on usually are not listed 
in the parts lists. 

The parts lists (except for the PCB parts lists) are 
arranged alphanumerically by Atari part number. All A- 
prefix numbers, which are assemblies, come first. Next 
are part numbers with six numbers followed by a 
hyphen (000598- through 201000-). Ending the list are 
part numbers with a two-number designation followed 
by a hyphen (00- through 99-). 

The PCB parts lists are arranged in alphabetical order 
by component. Within each section the parts are 
arranged numerically by pan number. 

When you order parts, give the part number, part 
name, the number of this manual, and the serial num- 
ber of your game. With this information, we can fill 
your order rapidly and correctly. We hope this will cre- 
ate less downtime and more profit 
from your games. 

Atari Games Customer Service 
phone numbers are listed on the 
inside front cover of this manual. 




Illustrated Parts Lists 



Final Lap Upright 



046010-01 

Lower Ret^ner 
78-6900402 

1/4-Inch Foam 
Tape 



046009-01 

Upper 

Retainer 

78-6900402 

1/4-Inch 
Foam Tape 



72-5120 

#10-24 Hex 

Head Screw 

75-040S 

#10 Split-Lock 

Washer 

75-0303 

#10 Washer 



170003-004 

Fluorescent 
Lamp 



046007-01 

Attraction 

Shield 

046008-01 

Attraction Decal 



148007-104 

Speaker 




045937-01 

Bezel 
178056-002 

1/2-Inch Foam 
Tape 



045515-01 

Speaker 

Grille 



046011-01 

Shield 



A045870-01 

Steering Wheel Assy 
{Figure 4-3) 



171027-001 

Coin Door 



75-01 OF 

#10 Washer 



A046215-01 

Foot Pedal Assy 

{Figure 4-5) 

75-07002 

1 1/4-Inch Flat Washer 

75-0453 

1/4 Split-Lock Washer 

75-91 5S 

1/4-20 Hex Nut 



Figure 4-1 Cabinet-Mounted Assemblies, Front View 
A046000-01 D 



4-2 



Final Lap Upright 



Illustrated Parts Lists 



046042-01 

Top Access 
Panel 



046047-01 

Attraction Sign 




046035-01 

Service 
Panel 



A045862-01 

EMI Enclosure 

155027-001 

EMI PCB 

(Figure 4-11 
99-090360 
CPU PCB 
(Figure 4-8) 
99-090361 
Video PCB 
(Figure 4-9) 
99-090452 
Small ROM PCB 

(Figure 4-10) 



Items 
Not Shown 

A043909-01 

+5v Harness 
Assy 

A045509-01 

Jumper Select 
Assy 

046029-01 

Display Access 
Panel 

046046-01 

Coinage Label 

A046231-01 

Main Harness 
Assy 

A046232-01 

Power Harness 
Assy 

A046233-01 

Speaker 
Harness Assy 

046012-02 

Right Deca! 

150031-072 

6-Foot Cable 

178126-002 

Tamperproof 
Key Driver 



Figure 4-1 Cabinet-Mounted Assemblies, Rear View 
A046000-01 D 



4-3 



Illustrated Parts Lists 



Final Lap Upright 



Cabinet-Mounted Assemblies 
Parts list 



Part No. 



Description 



A043909-01 

A045846-01 
A045862-01 
A045909-04 

A045920-01 
A046004-01 
A046215-01 
A046231-01 

A046232-01 
A046233-01 
A046236-01 
A046238-01 

037332-01 
038091-01 
045515-01 
045846-01 

045852-01 
045868-01 
045937-01 
046007-01 

046008-01 
046009-01 
046010-01 
046011-01 

046012-01 
046012-02 
046029-01 
046035-01 

046036-01 
046042-01 
046043-01 
046046-01 

046047-01 
139017-204 
148007-104 
150031-072 

150031-120 
150031-240 
155027-001 
155028-001 

170003-004 
171027-001 
171086-005 
176037-4016 

178023-001 
178056-002 
178126-002 



+5v Harness Assembly 
Coin Door Label 
EMI Enclosure Assembly 
Jumper Select Assembly 

Power Supply Assembly (See Figure 4-6) 
Control Panel Assembly (See Figure 4-2) 
Foot Pedal Assembly (See Figure 4-5) 
Main Harness Assembly 

Power Harness Assembly 
Speaker Harness Assembly 
On/Off Harness Assembly 
Utility Panel Assembly 

Louvered Grille 
Molded Coin Box 
Speaker Grille 
Coin Door Label 

Link PCB Bracket 

Car-Type Selection Connector Bracket 

Display Bezel 

Attraction Shield 

Attraction Decal 

Upper Retainer 

Lower Retainer 

Silkscreened Video Display Shield 

Left Decal 
Right Decal 
Display Access Panel 
Service Door 

Small Access Panel 
Top Access Panel 
Front Decal 
Coinage Decal 

Attraction Sign 

19-Inch Wells-Gardner Video Display 

Speaker 

6-Foot Connecting Cable with Phono Plugs 

10-Foot Connecting Cable with Phono Plugs (Not included with game; order separately.) 
20 Foot Connecting Cable with Phono Plugs (Not included with game; orderseparately.) 
EMI PCB (See Figure 4-11) 
Link PCB (See Figure 4-12) 

36-Inch, 30W Cool White Fluorescent Lamp 
Over/Under 25<t/25<f USA Coin Door (See Figure 4-7) 
36-Inch Fluorescent Lamp Fixture 
Tamper Proof Black Screw 

4-Inch Swivel Caster 

Double-Sided 1/2-Inch Wide Foam Tape 

Tamperproof Hex Key Driver 



4-4 



Final Lap Upright 



Illustrated Parts Lists 



Cabinet-Mounted Assemblies 
Parts list 



Part No. 



Description 



178232-001 
72-5120 
72-5516 
75-OlOF 



Lamp Retainer Clip 
#10-24 Hex Head Screw 
1/4-20 Hex Head Screw 
#10 Black Washer 



75-030S 
75-0405 
75-045S 
75-07002 



#10 Flat Washer 

#10 Split-Lock Washer 

1/4 Split-Lock Washer 

1 1/4-Inch Diameter Flat Washer 



75-915S 

78-3201 

78-6900402 

99-090360 

99-090361 
99-090452 



SP-322 
ST-322 
TM-296 
TM-325 



1/4-20 Hex Nut 

Adjustable Glide 

1/4-Inch Wide Foam Tape 

Final Lap CPU PCB (See Figure 4-8) 

Final Lap Video PCB (See Figure 4-9) 
Final Lap Piggyback PCB (See Figure 4-10) 

These are the technical supplements to the Final Lap Upright game: 

Schematic Package 

Self-Test Label 

19-inch Wells-Gardner Video Display (#19K7901) Service Manual 

Upright Final Lap Operator's Manual 



4-5 



Illustrated Parts Lists 



Final Lap Upright 



Item 
Not Shown 

046006-01 

Decal 







177010-240 






#10-24 Locknut 


77010-244 




75-01 OS 


M-20 Locknut 


A045870-01 


#10 Washer 


75-01 5S 


Steering 


171088-001 / 


1/4 Washer 


Wheel Assy 


Gearshift / 




82-851 2B 

Tamper Proof 
Screw 



75-551 2B 

1/4-20 Carriage 
Bolt 



176037-4016 

Tamperproof 

Screw 

75-01 OF 

Washer 



78-6900402 

Foam Tape 



Figure 4-2 Control Panel Assembly 
A046004-01 A 

Control Panel Assembly 
Parts List 



Part No. 



Description 



A045870-01 
044751-01 
046005-01 
046006-01 



Steering Wheel Assembly 
Formed Plastic Dashboard 
Control Panel 
Control Panel Decal 



171088-001 
177010-240 
77010-244 
75-OlOS 



Gear Shift Assy 
#10-24 Polymer Locknut 
1/4-20 Polymer Locknut 
#10 Flat Washer 



75-015S 
75-5112B 
75-5512B 
82-85 12B 



1/4 Flat Washer 
#10-24 Black Carriage Bolt 
1/4-20 Black Carriage Bolt 
Tamperproof Screw 



4-6 



Illustrated Parts Lists 



Final Lap Upright 



Items 
Not Shown 

A045907-01 

Steering Wheel 
Harness Assy 

106007-001 

Penetrating 
Adhesive 

107013-001 

Light Oil 



75-045S 

Split-Lock 
Washer 

75-0153 72-8512 

1/4 Flat Washer Socket Head 
Screw 



178101-014 

24 Tooth Spur Gear 



045875-01 

Left Stop Bracket 



178101-008 

36 Tooth Spur Gear 

176022-3804 

#8-32 Lock 

Screw . 72-8820 

Socket Head Screw 



19-9026 

Potentiometer 



045871-01 

Housing 



72-18068 

#8-32 Phillips 
Screw 




045934-01 

Right Stop Bracket 



177010-241 

#10-32 Lock Nut 

75-0108 

#10 Flat Washer 



72-8510 

Socket Head 
Screw 



178245-001 

Steering Wheel Cap 



72-8010 

#10-32 Socket Head 
Screw 



178223-006 

0-Ring 
{2 Places) 



Figure 4-3 Steering Wheel Assembly 
A045870-01 F 



4-8 



Final Lap Upright 



Illustrated Parts Lists 



Steering Wheel Assembly 
Parts list 



Part No. 



Description 



A045907-01 
045871-01 
045872-01 
045873-01 



Steering Wheel Harness Assembly 

Housing 

Shaft 

Catch 



045874-01 
045875-01 
045934-01 
045955-01 

106007-001 
107013-001 
175002-001 
176022-3804 



Torsion Spring 
Left Stop Bracket 
Right Stop Bracket 
O-Ring Stop 

Penetrating Adhesive 

Light Oil 

.750-Inch Diameter Shaft Washer 

#8-32 X 1/4-Inch Socket Head Lock Screw 



177010-238 
177010-241 
178012-001 
178027-001 

178099-004 
178101-008 
178181-7804 
178223-006 

178245-001 
178101-014 



119008-1001 
72-8512 



#8-32 Nyloc Hex Nut 
#10-32 Nyloc Hex Nut 
.750-Inch Diameter Retaining Ring 
Nyogel Lubricant 

Steering Wheel 

36-Tooth Spur Gear with Hub 

Steel Spacer 

O-Ring 

Steering Wheel Cap 

24-Tooth Spur Gear (Acceptable replacement is part no. 178101-007, spur gear with hub, 

with part no. 72-8518 (1/4-20 x 1.12-inch socket head screw) replacing part no. 75-8512 

(#1/4-20 X .75-inch socket head screw).) 

5K Ohm Potentiometer 

#1/4-20 Socket Head Screw 



72-1806s 
72-8010 
72-8510 
72-8820 



#8-32 Cross-Recessed Screw 
#10-32 Socket Head Screw 
#1/4-20 Socket Head Screw 
#8-32 Socket Head Screw 



75-OlOs 
75-015S 
75-045S 



#10 Flat Washer 
1/4 Flat Washer 
1/4 Flat Washer 



4-9 



Illustrated Parts Lists 



Final Lap Upright 



99-215001 

Handle and Shaft 




99-215002 

"Low/High" 
Cover Plate 



Part No. 



Figure 4-4 Gear Shift Assembly 
A045870-01 E 

Gear Shift Assembly 
Parts List 

rtescriptton 



99-215001 
99-215002 
99-215003 
99-215004 



Handle and Shaft 
"Low/High" Cover Plate 
Microswitch 
Rubber Stop 



4-10 



Final Lap Upright 



Illustrated Parts Lists 



178012-006 

1/2-Inch 
Retaining Ring 



046214-01 

Pedal 



A046234-01 

Gas Pedal 
Harness Assy 



NOTE 

Be sure harness wires are 
clear of the moving parts. 



043832-02 

Short Stop Shaft 

043835-02 
Short Rubber Stop 



043832-01 

Long Stop Shaft 

043835-01 

Long Rubber Stop 

178012-002 

1/4-Inch Retaining 
Ring 



107027-001 

Lithium Grease 




76-080802B 

Bearing 
(4 Places) 



043691-01 

Spring 

(2 Places) 

043833-01 

Spring Sleeve 



75-9183 

Hex Nut 
72-8808 

#8-32 Screw 



72-1 806F 
043834^01 Phillips Screw 
Stop Bracket 75-048C 
Split Lock 
Washer 



72-1 806F 

Phillips 
Screw 
75-048C 
Split Lock 
Washer 



Figure 4-5 Foot Pedal Assembly 
A046215-01A 

Foot Pedal Assembly 
Parts List 



Part No. 


Description 


Part No. 


Description 


A046234-01 
043691-01 
043828-01 
043829-01 


Gas Pedal Harness Assembly 
Spring 
Pedal Shaft 
Pedal Bracket 


046213-01 
046214-01 
107027-001 
178012-002 


Frame 

Pedal 

Lithium Grease 

1/4-Inch Diameter Retaining Ring 


043830-01 
043831-01 
043832-01 
043832-02 


Link 

Pedal Tread 
Long Stop Shaft 
Short Stop Shaft 


178012-006 
19-9026 
72-1806F 
72-8808 


1/2-Inch Diameter Retaining Ring 

5K Ohm Potentiometer 

#8-32 Phillips Screw 

#8-32 Hex Socket Head Screw 


043833-01 
043834-01 
043835-01 
043835-02 


Spring Sleeve 
Stop Bracket 
Long Rubber Stop 
Short Rubber Stop 


75-048C 
75-918S 
76-080802B 


#8 Split Lock Washer 

#8-32 Hex Nut 

1/2-inch I.D. Nyliner Bearing 



4-11 



Illustrated Parts Lists 



Final Lap Upright 



179231-002 

2-Position Terminal Block 



A043367-08 

12-Inch Black Jumper 
Assy 

A043367-09 

12-Inch White Jumper 

Assy 



043396-01 

Power Supply Base 



A042384-01 

RFI Filter Assy 



46-2013002 

3 A. 250 V, Slow-Blow 
Fuse 



179225-2201 

1 -Position Fuse Block 



A043367-01 

3-Inch Black Jumper 
Assy 



034544-01 

Fuse Block Cover 



149008-001 

Hitron5V/12V Switching 
Power Supply Assy 




A044337-01 

Transformer 



Figure 4-6 Switching/Linear Power Supply Assembly 

A045920-01 A 



4-12 



Final Lap Upright 



Illustrated Parts Lists 



Part No. 



A042384-01 
A043367-01 
A043367-08 
A043367-09 

034544-01 
043396-01 
142045-001 
149008-001 

179225-2201 

179231-002 

146008-2022 



Switching/linear Po^ver Supply Assembly 
Parts list 



Description 



RFI Filter Assembly 
3 -Inch Black Jumper Assembly 
12-Inch Black Jumper Assembly 
12-Inch White Jumper Assembly 

Fuse Block Cover 

Power Supply Base 

120 VAC Isolation Transformer 

Hitron 5V/12V Switching Power Supply Assembly — see below 

1 -Position Fuse Block 
2-Position Terminal Block 
3 A, 250 V, Slow-Blow Fuse 



Hitron 5V/12V Power Supply Sub-Assembty 
Parts List 



Part No. 



Description 



99-211036 
99-211037 
99-211038 
99-211039 

99-211040 
99-211041 
99-211042 
99-211043 

99-211046 
99-211047 
99-211079 
99-211080 

99-211081 
99-211082 



99-211005 
99-211007 
99-211008 
99-211009 

99-211010 
99-211011 
99-211012 
99-211076 



99-211084 



Capacitors 

Capacitor, Metal Film, 0.047 (if, 250V 
Capacitor, Metal Film, 0.22 |xf, lOOV 
Capacitor, Metal Film, 0.1 pf, 400V 
Capacitor, Metal Film, 0.022 |Xf, lOOV 

Capacitor, Ceramic, 1800pf, 2 KV, Z5V 
Capacitor, Ceramic, O.Oluf, 1 KV, Z5U 
Capacitor, Ceramic, 0.001 jxf, 2 KV 
Capacitor, Ceramic, 470 Pf, IKV, 25P 

Capacitor, Electrolytic, 100 p.f, 200V 
Capacitor, Electrolytic, 1000 ^if, 25V 
Capacitor, DE7100F22M 
Capacitor, 1000 }if, 35V 

Capacitor, 470 |if, 25V 
Capacitor, 220 ^f, 16V 

Diodes 

Diode, Schottky, S10SC4M 
Diode, Zener, 1N752A 
Diode, Rectifier, 1N4006 
Diode, Fast Recovery, RPGIOB 

Diode, Fast Recovery, RPGIOK 
Diode, Fast Recovery, RPG15B 
Diode, Switching, 1N4148 
Diode, 31DQ04 



Inductors 



Inductor, 8 jih 



4-13 



Illustrated Parts Lists 



Final Lap Upright 



Hitron 5V/12V Power Supply Sub-Assembly 
Parts List, Continued 



Part No. 



99-211085 
99-211086 
99-211087 
99-211088 

99-211014 
99-211016 
99-211017 
99-211018 

99-211019 
99-211020 
99-211021 
99-211023 

99-211024 
99-211025 
99-211026 

99-211027 

99-211028 
99-211029 
99-211030 
99-211031 

99-211032 
99-211033 
99-211035 
99-211077 

99-211078 

99-211002 
99-211003 



99-211059 
99-211061 
99-211089 
99-211083 
99-211001 
99-211013 



Description 



Inductor, 9-8 ph 
Inductor, 0.75 mh 
Inductor, 2.2 ph 
Inductor, 60 mh 

Resistors 

Potentiometer, Trimming, 3K Ohm 
Resistor, Wire Wound, 150 Ohm, ±5%, 2W 
Resistor, Wire Wound, 33 Ohm, ±5%, 2W 
Resistor, Wire Wound, 0.47 Ohm, ±5%, 2W 

Resistor, Wire Wound, 120 Ohm, ±5%, 2W 

Thermistor, 0.5 Ohm, ±5%, 5W 

Resistor, 2.2K Ohm, ±2%, 1/4W 

Resistor, Carbon Film, 270 Ohm, ±5%, 1/2W 

Resistor, Carbon Film, 470 Ohm, ±5%, 1/4W 
Resistor, Carbon Film, 47 Ohm, ±5%, 1/4W 
Resistor, Carbon Film, 330 Ohm, ±5%, 1/4W 
Resistor, Carbon Film, 5.6 Ohm, ±5%, 1/4W 

Resistor, Carbon Film, 8.2 Ohm, ±5%, 1/4W 
Resistor, Carbon Film, 10 Ohm, ±5%, 1/4W 
Resistor, Carbon Film, 39 Ohm, ±5%, 1/4W 
Resistor, Carbon Film, 56 Ohm, ±5%, 1/4W 

Resistor, Carbon Film, IK Ohm, ±5%, 1/4W 
Resistor, Metal Film, 2K Ohm, ±2%, 1/4W 
Resistor, Carbon Film, 2K Ohm, ±5%, 1/4W 
Resistor, 470 Ohm, 1/2W, ±5% 

Resistor, 120K Ohm, IW, ±5% 

Transistors 

Transistor, NPN, 2SC1413A 
Transistor, NPN, PE8050B 

Miscellaneous 

Heat Sink 

Heat Sink, 1.5mm 

Transformer, 4.75 mh 

Transformer, Power 

Regulator, UA431AWC 

Rectifier, Silicon-Controlled, S2800 



4-14 



Illustrated Parts Lists 



Final Lap Upright 



99-10148 

Lock Assembly 



72-HA1404C 

Screw 



99-10139 
Coin Door 



99-10148 

Lock Assembly 



99-10160 

Coin Inlet Housing 



99-10161 

Side Entry Button Assy 



038091-01 

Coin Box 



99-10115 

Spring 



99-10141 

Coin Return Cover 



-10117 
Coin Return Door 




99-10144 

Channel Clip 



99-10143 

Frame 



NOTE 

The acceptable substitute for this door 
(and the one used in gannes manufactured 
in Ireland) is the Coin Controls Ltd. Coin 
Door Assembly, part number 171034-001. 
You can obtain a free Coin Controls Ltd. 
supplement (part. no. CO-305-01) that has 
illustrations and a parts list. Write to Atari 
Games Ireland Limited, Tipperary Town, 
Ireland. Telephone 062-52155. 



Figure 4-7 Coin Acceptors, Inc. Coin Door Assembly 

171027-001 A 



4-16 



Final Lap Upright 



Illustrated Parts Lists 



99-10140 

Panel Assembly 




99-10154 

Bracket Assembly 



99-10153 

Coin Return Box 



99-10068 

Coin Chute 



99-10042 thru 99-10045 

Coin Switch Assembly 



99-10150 

Switch Cover 



99-10075 thru 99-10078 

Switch Wires 



99-10008 
Retainer 75-1 41 2S 
Screw 



Figure 4-7 Coin Acceptors, Inc. Coin Door Assembly, Continued 

171027-001 A 



4-17 



Illustrated Parts Lists 



Final Lap Upright 



Coin Acceptors, Inc. Coin Door Assembly 
Parts list 



Part No. 



Description 



65-441C 
70-11-47 
72-9406S 
72-HA1404C 

72-JA1405B 
75-1412S 
75-994S 
99-10008 

99-10042 
99-10043 
99-10044 
99-10045 

99-10068 

99-10075 
99-10076 

99-10077 

99-10078 
99-10080 
99-10081 
99-10096 

99-10104 
99-10105 
99-10115 
99-10116 

99-10117 
99-10139 
99-10140 
99-10141 

99-10143 
99-10144 
99-10147 
99-10148 

99-10149 
99-10150 
99-10151 
99-10152 

99-10153 
99-10154 

99-10160 
99-10161 
99-15066 
171006-035 



Coin Switch 

Miniature Bayonet Lamp 

#4-40 X 3/8-Inch Truss-Head Screw 

#4-40 X 1/4-Inch Pan-Head Screw 

#4-40 X .31-Inch Pan-Head Screw 
#4-40 X 3/4-Inch Pan-Head Screw 
#4-40 Locknut 
Retainer 

Coin Switch Assembly for Belgian 5 Fr and U.S. 25<t 
Coin Switch Assembly for German 1 DM, Japanese 100 Yen, Swiss 1 Fr 
Coin Switch Assembly for German 2 DM, Italian 100 L, U.S. $1.00 
Coin Switch Assembly for Australian $.20, German 5 DM, British 10 P 

Coin Return Chute 

Switch Wire (included in coin switch assembly 99-10043) 
Switch Wire (included in coin switch assembly 99-10042) 
Switch Wire (included in coin switch assembly 99-10044) 

Switch Wire (included in coin switch assembly 99-10045) 
Lamp Socket 
Key Holder 
Fastener 

Bar Retainer 
Bar 

Spring 

Plastic Coin Return Lever 

Steel Coin Return Door 

Coin Door 

Coin Door Inner-Panel Assembly 

Die-Cast Coin Return Cover 

Coin Door Frame 

Channel Clip 

Harness 

Lock Assembly 

Service Door 
Switch Cover 
Left Coin Inlet 
Right Coin Inlet 

Coin Return Box 
Bracket Assembly 

1-Inch Wide Die-Cast Coin Inlet Housing 
25tt Amber Side-Entry Coin Button Assembly 
Screw for Clamp 
Metal Coin Mechanism for U.S. 25 ct 



4-18 



Illustrated Parts Lists 



^ 



rc.2 7s/j?6 



"^ ';^ Final Lap Upright 

5 ^ 



N 



Oo 

A 



AJ 






I _ _ I 



g 



CT. CD 



JtOI 

iiArs 






^i 



s^->t 



^) n3 ^ c». <i^ cnzuzizzi^ 







99-090376 



■II- P£3S t - 



_J ' ■ V^j 1 « 



99-090376 



-i^ ^"^ ^^ 



99-090376 









.^6J 



i. VS T " , 

T ^ ( fi^K 1 















-W 



-J 31 



M*\ 



•[=] 



1 

p 



iOOf 
PC13 rih •=« 



Si 



99-090136 



ttSp 5 1 



u 



•cl -iL 



O.+^/fo 



"Veil 



7J H 



-TT-pcTT 

PCIO 



'' L 



(Si r^ 






7f 



e~TRiETr7 



"SL.THT i: 



n 



IF PC4 Hh 



rci7i 1 ^ 



99-090380 




Ml il 



BLANK 



" (i. 






Y t t TBsl I 



_, * I I 4-7 K fPB J Hh 
J. TL «*6 <•" 

6.So^ sSTjjjjjjjj 

uuouuuuu 



99-090391 



Pt3l 


'?►' 7r 


) LS1S7 


1) ^ 


• E 




ft. 


Meaxzi 





PCit Hh IC 



- I ,PcV „^^ " 5 ) ■•"^'^ I .^.uso; [ 

r.^ " N I?(^ * T * * mi I Mm »FE~| «Ai« 

1 •.. + 5 S ; G§,2. ; . '>^ . 3 ^ . 3^ 



RAS 3 






nx 



•A Hh pciT 



Figure 4-8 Final Lap CPU PCB Assembly 
99-090360 



4-20 



Final Lap Upright 



Illustrated Parts Lists 




' L Ji 91^-'- ii}JJ.~JliE- ^M. t^ J 



19 JMl 20 






S3E=IE 



C3* tS 



mirn ^ 



J* > >... I 






I s I 



-> 1 ^ 

10" 



, I 



'Pt 



It! 





^3 




• M 




^ 


|fa74 1 


1 




■ L 




f 


f374 1 






•K 


• ' 


'L 


r244 1 



«3 M 

7j HK *e*i 



-t« 



9M90369 



if! 



Ts^sr 



AV IF H»- .'F 



> LSHT "I ^ tiHT "I > t5H7 "I ) f»** I I 




peso 



,1 



LS04 I 



L^ 



n... '1+^ 



JifL 



tSf J7.0I '^ 



"S 



"] Mil 



^.5ED 5* [ 



9»4)90377 



•* ^'L «" 7 



9 



10 



D 



A -trt'j^i* 

2 13 



^ 



Figure 4-8 Final Lap CPU PCB Assembly, Continued 

99-090360 



4-21 



Illustrated Parts Lists 



Final Lap Upright 



Final Lap CPU PCB Assembly 
Parts List 



Part No. 



136063-1103 
136063-1104 
136063-1105 
136063-1106 

136063-1107 
136063-1 108 
136063-1109 
136063-1110 

136063-1111 
136063-1112 
136063-1113 
136063-1114 

136063-1115 
136063-2101 
136063-2102 
99-090110 

99-090111 
99-090115 
99-090120 
99-090124 

99-090136 
99-090147 
99-090155 
99-90158 

99-090244 
99-090248 
99-090288 
99-090291 

99-090300 
99-090303 
99-090313 
99-090314 

99-090315 
99-090318 
99-090320 
99-090322 

99-090323 
99-090324 
99-090362 
99-090363 

99-090364 
99-090365 
99-090366 
99-090367 

99-090368 
99-090369 



I>escription 



Integrated Circuits 

IC, PR EPROM, Final Lap, SPO 
IC, PR EPROM, Final Lap, SPl 
IC, PR EPROM, Final Lap, CHRO 
IC, PR EPROM, Final Lap, CHRl 

IC, PR EPROM, Final Lap, CHR2 
IC, PR EPROM, Final Lap, CHR3 
IC, PR EPROM, Final Lap, CHR4 
IC, PR EPROM, Final Lap, CHR5 

IC, PR EPROM, Final Lap, CHR6 
IC, PR EPROM, Final Lap, SNDO 
IC, PR EPROM, Final Lap, SHAO 
IC, PR EPROM, Final Lap, VOIl 

IC, PR EPROM, Final Lap, VOI2 
IC, PR EPROM, Final Lap, MPO 
IC, PR EPROM, Final Lap, MPl 
Integrated Circuit, 74LS04 

Integrated Circuit, 74LS08 
Integrated Circuit, 74LS74 
Integrated Circuit, 74LS157 
Integrated Circuit, 74LS245 

Integrated Circuit, TMM2018D-45 (45ns) 
Integrated Circuit, YM2151 
Integrated Circuit, Custom 95 
Integrated Circuit, DAC, YM3012 

Integrated Circuit, 74LS244 
Integrated Circuit, Op-Amp, TL084CN 
Integrated Circuit, 74F04 
Integrated Circuit, 74HC175 

Integrated Circuit, Custom II6 
Integrated Circuit, Custom 121 
Integrated Circuit, 74F138 
Integrated Circuit, 74F244 

Integrated Circuit, 74F374 
Integrated Circuit, Custom 123 
Integrated Circuit, 78L06 
Integrated Circuit, TA7630 

Integrated Circuit, LB 1760 
Integrated Circuit, MB3771 
Integrated Circuit, 74S15 
Integrated Circuit, 74AC240 

Integrated Circuit, 74HC74 
Integrated Circuit, CPU, HD68000-12 
Integrated Circuit, CPU, MC68000G12 
Integrated Circuit, CPU, 68B09EP 

Integrated Circuit, CPU, HD68B09E 
Integrated Circuit, RAM, MB8464A-15-SK 



Location 



UK 

13K 
UN 
IIP 

IIR 

lis 

9N 
9P 

9R 

7J 

7N 
3M 

3L 
IID 

13D 



5L, 5M 



4T 
3J 



7R 



9J,9B 



5J 
2K, 6G 



4-22 



Final Lap Upright 



Illustrated Parts Lists 



Final Lap CPU PCB Assembly 
Parts List 



Part No. 



Description 



Location 



99-090370 
99-090371 
99-090372 
99-090373 

99-090374 
99-090375 
99-090376 
99-090377 

99-090378 
99-090379 

99-090380 
99-090381 

99-090382 
99-090383 
99-090384 
99-090385 

99-090386 
99-090387 
99-090388 
99-090389 

99-090390 
99-090391 
99-090392 
99-090393 

99-090394 
99-090395 
99-090396 
99-090398 

99-090399 

99-090250 
99-090326 

99-090274 

99-090183 
99-090185 
99-090188 
99-090189 

99-090192 
99-090193 
99-090194 
99-090196 

99-090199 
99-090252 
99-090255 



Integrated Circuit, RAM, MPD4364CX-15 
Integrated Circuit, RAM, HM6225GP-120 
Integrated Circuit, RAM, M5M5256AP-12 
Integrated Circuit, RAM, MPD4325GC-120 

Integrated Circuit, RAM, SRM2025GLC12 
Integrated Circuit, RAM, MB84256-10 
Integrated Circuit, RAM, M5M5 178-55 
Integrated Circuit, RAM, M5M5 179-55 

Integrated Circuit, RAM, MB8422-12 
Integrated Circuit, RAM, HM6525GBSP-12 

Integrated Circuit, PAL, 16L8, SYS87B-1 
Integrated Circuit, PAL, l6L8, SYS87B-2 

Integrated Circuit, PAL, 12L10-2, SYS87B-3 
Integrated Circuit, EEPROM, HN58C65P-25 
Integrated Circuit, Custom 137 
Integrated Circuit, Custom 139 

Integrated Circuit, Custom 140 
Integrated Circuit, Custom 145 
Integrated Circuit, Custom 148 
Integrated Circuit, Custom 149 

Integrated Circuit, Custom 156 
Integrated Circuit, Custom 65 
Integrated Circuit, Op-Amp, LA6082S 
Integrated Circuit, Audio Amp, LA4700 

Integrated Circuit, DAC, LC7880 
Integrated Circuit, TA7376 
Integrated Circuit, Voltage regulator, 78L05 
Integrated Circuit, PC900 

Integrated Circuit, PC910 

Diodes 

Diode, 1S1588 
Diode, 1Z6.2 

Inductor 

Inductor, 100 ^H, SP0406-101K 

Resistors 

Resistor, SIP, 1 K Ohm x 4, 1/8 W 
Resistor, SIP, 4.7 K Ohm x 8, 1/8 W 
Resistor, 680 Ohm, ±5%, 1/4 W 
Resistor, 330 Ohm, ±5%, 1/4 W 

Resistor, 560 Ohm, ±5%, 1/4 W 
Resistor, 1 K Ohm, ±5%, 1/4 W 
Resistor, 4,7 K Ohm, ±5%, 1/4 W 
Resistor, 10 K Ohm, ±5%, 1/4 W 

Resistor, 1 M Ohm, ±5%, 1/4 W 
Resistor, SIP, 2.2 K Ohm x 4, 1/8 W 
Resistor, 100 Ohm, ±5%, 1/4 W 



65, 6T, 6u 
8A 



HE, 13E, 
IIM, 13M 

5F 

8D 
9D 
12U 
8B 

2M 
6L 

13B, 13J 
2C 

5P 
3D 



4-23 



Illustrated Parts Lists 



Final Lap Upright 



Final Lap CPU PCB Assembly 
Parts list 



Part No. 



Description 



Location 



99-090257 
99-090305 
99-090306 
99-090307 

99-090309 
99-090331 
99-090332 
99-090333 

99-090336 
99-090351 
99-090400 
99-090401 

99-090402 
99-090403 
99-090404 
99-090405 

99-090406 
99-090407 
99-090408 
99-090409 
99-090410 

99-090310 
99-090311 
99-090328 
99-090397 

99-090171 
99-090172 
99-090174 
99-090175 

99-090180 
99-090266 
99-090267 
99-090269 

99-090270 
99-090273 
99-090347 
99-090350 

99-090411 
99-090412 
99-090413 
99-090414 

99-090415 
99-090416 
99-090417 
99-090418 



Resistor, 2.2 K Ohm, ±5%, 1/4 W 
Resistor, SIP, 100 Ohm, 1/8 W 
Resistor, SIP, 2.7 K Ohm, 1/8 W 
Resistor, SIP, 470 Ohm, 1/8 W 

Resistor, SIP, 1 K Ohm 
Resistor, 100 K Ohm, 1/4 W, ±5% 
Resistor, SIP, 1 K Ohm, 1/8 W 
Resistor, SIP, 1.2 K, 1/8 W 

Resistor, SIP, 10 K Ohm, 1/8 W 
Potentiometer, 10 K Ohm 
Resistor, SIP, 4.7 K Ohm, 1/8 W 
Resistor, SIP, 2.2 K Ohm, 1/8 W 

Resistor, SIP, 4.7 K Ohm, 1/8 W 
Resistor, 2.2 Ohm, 1/4 W 
Resistor, 10 Ohm, 1/4 W 
Resistor, 22 Ohm, 1/4 W 

Resistor, 47 Ohm, 1/4 W 
Resistor, 75 Ohm, 1/4 W 
Resistor, 220 Ohm, 1/4 W 
Resistor, 4.7 M Ohm, 1/4 W 
Resistor, 270 Ohm, 1/8 W 

Transistors 

Transistor, 2SA1015-Y 
Transistor, 2SC2320-E 
Transistor, 2SC2236-Y 
Transistor, 2SC1815-Y 

Capacitors 

Capacitor, Ceramic, 22 pf, 25V 
Capacitor, Ceramic, 100 pf, 25V 
Capacitor, Ceramic, 0.01 |xf, 25V 
Capacitor, Ceramic, 0.1 |lf, 25V 

Capacitor, Ceramic, .033 M-f, 50V, ±10% 
Capacitor, Ceramic, .0047 ^if, 50V, ±10% 
Capacitor, Ceramic, .01 jlf, 50V, ±10% 
Capacitor, Electrolytic, 10 ]Lif, l6V 

Capacitor, Electrolytic, 47 |lf, 16V 
Capacitor, Electrolytic, 100 |af, 16V 
Capacitor, Electrolytic, 22 jxf, l6V 
Capacitor, Electrolytic, .47 [if, 50V 

Capacitor, Ceramic, 1000 pf, 25V 

Capacitor, Ceramic, 3 pf, 25V 

Capacitor 

Capacitor, Ceramic, 0.001 ]if, 50V 

Capacitor, Ceramic, 0.0022 ^if, 50V 
Capacitor, Ceramic, 0.022 nf, 50V 
Capacitor, Ceramic, 0.12 |if, 50V 
Capacitor, Electrolytic, 1 ^if, 50V 



4-24 



Final Lap Upright lUustrated Parts Lists 



Final Lap CPU PCB Assembly 
Parts List 



Part No. Description Location 

99-090419 Capacitor, Electrolytic, 2.2 jif, 50V 

99-090420 Capacitor, Electrolytic, 100 [if, lOV 

99-090421 Capacitor, Electrolytic, 220 \if, lOV 

99-090422 Capacitor, Electrolytic, 470 M-f, lOV 

99-090423 Capacitor, Electrolytic, 2200 jif, l6v 

99-090424 Capacitor, Electrolytic, 100 |if, 6.3V 

Miscellaneous 

99-090352 Switch, DIP 8 Circuit 

99-090163 Crystal, 3-579545 MH2 IC 

99-090161 Oscillator, KXO-01'49M152 

99-090162 Oscillator, MCO-1425B (49.152 MHz) 13U 



4-25 



Illustrated Parts Lists 



Final Lap Upright 



i 5 To 15 20 25 30 3Z" 

It 4"^^f/'0'^' -i'OZ 



!; XC5E-64-ZZP-//40 



.16 



227296 t 200 



CJ 



10 15 ZQ 25 30 32 



. ^79/iF/(o'j 



] ^^z: 



^* cZhs 



'136063-1130 



:> ! ^ > LSZ57 I 



u A 



^ LS54I 


^ 


3S 




) LSS4I 


^ 


3S 




> ^'^'' 


^ 


3P 


JJ 


> 


S 


3N 




Z' LS24i 


k 



^* ^ 99-090438 ^ 



^•^ 



99-090444 



S CUSI06 



]2' 



-"^ > ^^ I *^ > '^'O I 



^2.;v„ 



99-090438 



^^ 



99-090438 



T^^ I ^ 



^^ r^i *? r^^~n 



■ts. 



-* > "^^ l i; > ^32 I *s ^ 



S" !>M4 



fJ I-S32 I ^ fJ LSI73 I 

^* > 99-090439] ^* > 99-0904 39! 






r^ 



] I' 



% ^^^^ 3. ^ 



^ LS374 g ' > ^'^' I *k: > L5374 

> ''''^'" I ^ 2^ 99-090136" 



99-090136 



cn 



C if' > -'^' I f ^9^>90i:«.__| - ) -'^' i *?^ 



99-090136 



QU 



32 30 t% 



V > ^3.. r I 



r-l 



L 5 a J- J 

136063-1121 _ 



■^ 1^ -L OB'Z 



^" L rL OBSI 

136063-1119 



^. QBJ-5 
136063-1118 



J ^^ r' ^374 [ 

St :)..37. I y^^^i hz^^nu 

2* > LS37a I ZZ^azZZZHI' > 1 361363-113 1] 

SH 9M 

;> ^374 1^* > ^"^ I 



^* ^ 99-090439 j ^* > 99-090439 I > 1 [^ ^ 

ID I i 20 » 40 



C3 



] z 



*F 



> ^161 I se* f:_9?-09Pl?6 



^ ^ 



> L5I6I I ^* ^ 9»O90136 



tl 



99-090442 



:> I :> I ^ 1 



S* > 136063-1116 1 "? 1 



Figure 4-9 Final Lap Video PCB Assembly 
99-090361 



4-26 



Final Lap Upright 



Illustrated Parts Lists 



Final Lap Video PCB Assembly 
Parts List 



Part No. 



Description 



Location 



136063-1116 
136063-1117 
136063-1118 
136063-1119 

136063-1120 
136063-1121 
136063-1130 
136063-1131 

99-090108 
99-090110 
99-090113 
99-090114 

99-090115 
99-090120 
99-090122 
99-090123 

99-090125 
99-090128 
99-090130 
99-090131 

99-090136 

99-090244 
99-090288 
99-090384 

99-090425 
99-090426 
99-090427 
99-090428 

99-090429 
99-090430 
99-090431 
99-090432 

99-090433 
99-090434 
99-090435 
99-090436 

99-090437 
99-090438 
99-090439 
99-090440 

99-090441 
99-090442 
99-090443 
99-090444 



Integrated Circuits 

ntegrated Circuit, PR ROM, Final Lap, FL3 
ntegrated Circuit, PR PROM, Final Lap 
ntegrated Circuit, PR ROM, Final Lap, OBJOB 
ntegrated Circuit, PR ROM, Final Lap, OBJ IB 



ntegrated Circuit 
ntegrated Circuit 
integrated Circuit 
ntegrated Circuit 



ntegrated Circuit 
ntegrated Circuit 
ntegrated Circuit 
ntegrated Circuit 

ntegrated Circuit 
ntegrated Circuit 
ntegrated Circuit 
ntegrated Circuit 

ntegrated Circuit 
ntegrated Circuit 
ntegrated Circuit 
ntegrated Circuit 

ntegrated Circuit 

ntegrated Circuit 
ntegrated Circuit 
ntegrated Circuit 

ntegrated Circuit 
ntegrated Circuit 
ntegrated Circuit 
ntegrated Circuit 

ntegrated Circuit 
ntegrated Circuit 
ntegrated Circuit 
ntegrated Circuit 

ntegrated Circuit 
ntegrated Circuit 
ntegrated Circuit 
ntegrated Circuit 

ntegrated Circuit 
ntegrated Circuit 
ntegrated Circuit 
ntegrated Circuit 

ntegrated Circuit 
ntegrated Circuit 
ntegrated Circuit 
ntegrated Circuit 



PR ROM, Final Lap, OBJ2B 
PR ROM, Final Lap, OBJ3B 
PALI6L8A, FLI-1 
PALI6L8A, FLI-2 

74LS00 
74LS04 
74F20 
74LS32 

74LS74 
74LS157 
74LS173 
74LS174 

74LS257 
74LS374 
74LS377 
74LS378 

TMM2018D-45 (45ns) 

74LS244 
74F04 
Custom 137 

74LS30 
74LS86 
74LS161 
74LS541 

74F00 
74F10 
74F32 
74F74 

74F161 
74F175 
74F240 
RAM, TMM2018AP-25 

RAM, FIM6716-25 
RAM, MB8464-10-SK 
RAM, MB81464-12 
Custom 45 

Custom 106 
Custom 107 
Custom 134 
Custom 135 



5B 

6R 
5F 
4F 

5H 
4H 
IR 
9J 



4C, 4D, 7M, 7N, 
9M, 9N 



7S 



4P, 4R, 4S, 4T 
IE, IF, 2E, 2F 
2K 



5C 

4N 
5T 



4-27 



Illustrated Parts Lists Final Lap Upright 



Final Lap Video PCB Assembly 
Parts List 



Part No. Description Location 



99-090445 Integrated Circuit, Custom 146 7F 

Resistors 

99-090193 Resistor, 1 K Ohm, ±5%, 1/4 W 

99-090332 Resistor, SIP, 1 K Ohm, 1/8 W 

99-090406 Resistor, 47 Ohm, 1/4 W 

99-090446 Resistor, SIP, 47 Ohm, 1/4 W 

Capacitors 

99-090344 Capacitor, Electrolytic, 470 jj,f, lOV 

99-090447 Capacitor 



4-28 



Final Lap Upright 



Illustrated Parts Lists 



[©] 



A1 



B1 




[ 



136063-1129 
0BJ3BH 



PC8-| |- 



136063-1127 
0BJ3BL 



PC6-II- 



136063-1125 
0BJ1BH 



PC4-II- 



136063-1123 
OBJ1BL 



PC2 



-w- 



J1 



]e 



I 



136063-1128 
0BJ2BH 



PC7-II- 



136063-1126 
OBJ2BL 



PC5-I1- 



136063-1124 
OBJOBH 



PC3-| [- 



136063-1122 
OBJOBL 



cHh 



2272961700 



Figure 4-10 Final Lap Small ROM PCB Assembly 
99-090452 

Final Lap Small ROM PCB Assembly 
Parts List 



Part No. 



Description 



Designator 



99-090453 

136063-1122 
136063-1123 
136063-1124 
136063-1125 
136063-1126 
136063-1127 
136063-1128 
136063-1129 

99-090416 



Capacitor, 220|iF, 6.3V 



Integrated 
Integrated 
Integrated 
Integrated 
Integrated 
Integrated 
Integrated 
Integrated 



Circuit, ROM, Motion 
Circuit, ROM, Motion 
Circuit, ROM, Motion 
Circuit, ROM, Motion 
Circuit, ROM, Motion 
Circuit, ROM, Motion 
Circuit, ROM, Motion 
Circuit, ROM, Motion 



Object BL 
Object 1 BL 
Object BH 
Object 1 BH 
Object 2 BL 
Object 3 BL 
Object 2 BH 
Object 3 BH 



CI 



Capacitor, Ceramic, 0.022 ^F, 50 V 



PC1-PC8 



4-29 



Illustrated Parts Lists 



Final Lap Upright 





IDDDlDiWmD U 


UUUJJ^jJ^J^^|I^U .y)|^iJ)i]J|J j jLUj ji L_J 




O 




W| li^W ^W- J303 1 






o 


o 

b 




^Dllflll 1 \W WlWOj lfl""^^flp[^P*>aafl6op»iii]j|fl»opii Id ni 


O XA2[>'^^03 O © Cf<7E'^60A-3.<f6DS 


o 






(2272953200) 






o 






o 





Figure 4-11 Final Lap EMI PCB Assembly 
155027-001 



Parts List 



Part No. 



179174-056 

99-090448 

99-090449 



Description 



Connector, Edge, 56 Ckt 
Filter, EMI, 270 pf, Ferrite 
Filter, EMI, 2200 pf, Ferrite 



4-30 



Final Lap Upright 



Illustrated Parts Lists 



This assembly drawing was not 
available at press time. Contact your 
Atari Games Customer Service 
Office for a copy of this drawing. 



Figure 4-12 Final Lap link PCB Assembly 
155028-001 



Parts list 



Part No. 



Description 



99-090450 
99-090325 
99-090451 



Relay 

Diode, 1S1885 

Switch, Slide 



4-31 



SP-322 
1st printing 



Table of Contents 

Final Lap™ CPU PCB Assembly Schematic Diagrams Sheets 1-18 

Final Lap Video PCB Assembly Schematic Diagrams Sheets 19-26 

Final Lap Link PCB Assembly Schematic Diagram Sheet 27 

Final Lap Main Wiring Diagrams Sheet 28-29 

Wiring Diagrams for Switching/Linear (SL) Power Supply, 

Hitron 5V/12V Switching Power Supply, and Coin Door Sheet 30 



^llll 



NOTE 

This staple tempo- 
rarily holds the 
schematic pacl<- 
age together. Re- 
move the staple 
before using these 
schematics. 






'*, i^'^^o* ,;-\v'. , ' "^ ,>^-'^ ■;c.v-^ './■■'^^y -\ 







Final Lap 

Schematic Package 

Supplement to the Operators Manual 



TM 



A 

ATARI 

GAMES 



Atari Games Corporation • PO. Box 361110 • Milpitas, CA 95035 • (408) 434-3950 • Telex 5101007850 



Final Lap is engineered and designed by Namco Ltd. Manufactured by Atari Games. 
Trademark and © Namco 1987. © 1988 Atari Games Corporation. All rights reserved. 



6S 



:cr RR21 




■> I335Y 

BUGS 
!BLDS 



l!23) 



»D(Qil5) 



NOTICE TO ALL PERSONS 
RECEIVING THIS DRA^WING 

CONFIDENTIAL: Reproduction forbidden with- 
out the specific written permission of Atari 
Ga.tnes Corporation, Milpit£5.. CA. This drawing 
j is only conditionally issued and neither receipt 
iior possession thereof crmfsrs or transfers any 
right in, or license ^o use, the subjea matter of 
L^e drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Final Lap^^ CPU PCB Assembly 
Schematic Dis^ram, Sheet 1 



ATARI 

GAMES 



© 1988 Atari Games Corporation 

99-090360 



SP-322 Sheet 1 
1st printing 



:cr Rfl22 
1 f'^^^ 




» [ G 3 1 5 ] 



NOnCE TO ALL PERSONS 
RECEIVING THIS DRAWING 

CONFIDENTIAL: Reproduction forbidden with- 
out the specific written permission of Atari 
Games Corporation, Milpitas, CA, This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subjea matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Final Lap™ CPU PCB Assembly 
Schematic Diagram, Sheet 2 



ATARI 

GAMES 



© 1988 Atari Games Corporation 
9W)903<50 



SP-322 Sheet 2 
1st printing 



R0M1» 



ROMQ» 



fl( 1?23)» 



D ( s 1 5 ] » 



18 



17 



16 






15 



14 



13 



12 



U 



16 



6- 
6- 

./I 



V-' 



vcc^ 
•UP15 



■fJj^lMA 



22 



24 



^4MA'- 



^ 



r 
r 



K 
K 



^ 



M 



U 



H^ 



U 



^ 



H^ 



^ 



hU 



^ 



H^ 



^ 



.i9 



J8 



XL 



^ 



hU 



h13 



_Q 



22 



CE 

R18 



OE 



fll7 



fll6 



fil5 



flU 



fll3 



fll2 



fill 



R10 



FI9 



98 



fl7 



fl6 



fiS 



fi4 



R3 



R2 



Rl 



RQ 



23C4Q1 
NC 

13S 
D7 



D6 



D5 



D4 



D3 



D2 



DI 



DQ 



^ 



M 



M 



M 



^ 



^ 



^ 



^ 



JG 



Jl 



^ 



jlJJvcc 



DflTRG 



H^ 



M 



^ 



M 



X 



45 



^ 



^ 



ji. 



24 



CE 

R18 



OE 



R17 



R16 



R15 



R14 



R13 



fll2 



fill 



R10 



R9 



R8 



n7 



R6 



R5 



R4 



R3 



R2 



fll 



R8 



23C4Q1 
NC 

13P 



07 



06 



05 



04 



03 



02 



01 



DQ 



221 24^ 



^ 



M 



M 



^ 



^ 



^ 



^ 



H^ 



JJ 



hU 



hU 



1 Tec 



II 

20 
19 



CE OE 
fll8 



R17 



R16 



R15 



fll4 



fll3 



R12 



Rll 



R10 



R9 



R8 



fl7 



RS 



R5 



R4 



R3 



R2 



Rl 



RG 



23C481 

NC 

13R 

D7 
D5 
05 
04 
03 
02 
01 
00 



J[VCC 



0RTR2 



DRTRl 



22! 24^ 



11 

M 

2 



_3_ 
19 
18 
_4_ 
15 
23 
16 

22 
_5_ 
_5_ 
J7_ 
_8_ 
_9_ 
13. 
11 
12 



21 

10 
19 



CE OE 

R18 

R17 

RIS 

fll5 

fil4 

fll3 

R12 

Rll 

RIQ 

R9 

R8 

R7 

R5 

fl5 

R4 

R3 

R2 

Rl 

RG 

23C4G1 

NC 

13N 



07 
06 
05 
D4 
03 
02 
01 
DG 



GND 
TTT 



Jvcc 



DfiTfi3 



NOTICE TO ALL FEHSONS 
RECEIVING THIS DRAWING 

CONFIDENTIAL: Reproduction forbidden with- 
out the specific written permission of Atari 
Games Corporation, Milpitas, CA. This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subject maner of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Final Lap^^ CPU PCB Assembly 
Schematic Digram, Sheet 3 



A 

ATARI 

GAMES 



© 1988 Atari Games Corporation 
9^090360 



SP-322 Sheets 
1st printiag 



JPII 



VCC 
GNO 



»!SYSCLK 
»SYSCLK 



VRES 

HRES 

48M 




2H 
8V 
HBLflNK 

»!VBLnNK 



»!HSYNC 



»!VSYNC 
»!CSYNC 



nC240 



NOTICE TO ALL I^SSONS 
RECEIVING THIS DRAWING 

CONFIDENTIAL: Reproduoion forbidden with- 
out the specific written permission of Atari 
Games Corporation, Milpitas, CA. This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subjea matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Final Lap™ CPU PCB Assembly 
Schematic Diagram, Sheet 4 



ATARI 

GAMES 



© 1988 Atari Games Corporation 

99^390360 



SP-322 Sheet 4 
1st printing 



PflLl2L10 
14 



IBLDS 
BR!N 



!BBSY» 



6C 

LS04 



fl( ls23)» 



SYSCLK» 



SCRflCK 
PflLHCK 




•»!DPOE 



DPWE 

DPCS 

ROMQ 

ROfil 

SCR 

SCRDT 

SCOM 

SCOMDT 



»!PRLET 



RR16 

RM6E 2.2k ~[VCC 



ISCIflCK 

iflCKl 

!flCK2 



»!BUSRCK 



MOPQ 
!SUBRES 




»!SSRES 



NOnCE TO ALL PERSONS 
RECEIVING THIS DRAWING 

CONFIDENTIAL: Reproduction forbidden with- 
out the specific written permission of Atari 
Games Corporation, Milpitas, CA. This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subjea matter of 
the drawing or any design or technical infomia- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Final Lap™ CPU PCB Assembly 
Schematic Digram, Sheet 5 



ATARI 

GAMES 



© 1988 Atari Games Corporation 

99-090360 



SP-322 Sheets 
1st prmting 



DPCS» 



IDPWE^ 
IDPOE^ 



D [ s 1 5 j» 



V 



!CRfln» 
!CWE » 
!COE » 



/% 

^ 
/^ 



sn[Qji0) » 



08 



0- 



f 



K 



r 



IOR(Qsl0)» 
!CKD » 



r 



f 



6C 6C 

H.sa4 UnlsQ4 



RD(Gj7) » 



f::^ 

^ 

^ 

^ 
st 



^ 



/CSL 
/BSYL 
/WEL 
/DEL 



/CSR 

/BSYRliS 



47 



/WER 
/OER 



0Ri 



fi9R 
fl3R 
fl7R 
H5R 



fllOL 

fi9L 

RSL 

fl7L 

fl6L 

flSL 

fl4L 

R3L 

n2L 

fllL 

RDL 

MB8422 
D7L D7R 

D5L D6R 

DSL D5R 

D4L D4R 

D3L 

D2L D2R 

DIL DIR 

DOL DGR 



R5R37 

R4R38 

fl3R 

R2R 

fllR 

R0R 



32. 
3i_ 

39_ 

D3r|28_ 



46 



43. 



1^ 
13. 



R4 
fl3 

Rl oF 



S /£} 
LSI 57 



^^ 



15 



IF 



fl4 
H3 
fl2 
Rl 
B4 Y4 
83 y 
B2 Y 
81 Yl 



lsi/7' 



6F 



R4 
fl3 
fl2 
Rl 
B4 
B3 
82 
81 

LS157 



12 



r 7 



15 



GND 
TTT 






^ 

3 
3 

-^ 



i 



i 



1 



i 



NOTICE TO ALL PERSONS 
RECEIVING THIS DRAWING 

CONFIDENTIAL: Reproduction forbidden with- 
out the specific written permission of Atari 
Games Corporation, Miipitas, CA. This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subject matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufecture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Final Lap™ CPU PCB Assembly 
Schematic Diagram, Sheet 6 



ATARI 

GAMES 



© 1988 Atari Games Corporation 

99-090360 



SP-322 Sheet 6 
1st printing 



SYSRES. 
ISCOM 

SCOMDT. 
BR! W 

16M 
12M 



fl( li23)» 



D ( G s 1 5 ) » 



J' 

t 



C 



K 
r 



K 
K 

r 



56 



54 



60 



55 



43 



11 



61 



62 



63 



64 



12 



13 



14 



15 



16 



17 



18 



19 



2G 



21 



22 



23 



24 



57 



41 



44 



/RESET 

/CS /DTflC^jSS. 

/LTCH /IRQ 

R/W 

SOUT 
16M SIN 

12M 

8B 
C139 

fll3 

RR12 

Rflll 

RRIQ 

Rfl9 



R12 

Rll 

RIG 

R9 

flS 

R7 

R6 

R5 

R4 

R3 

R2 

fll 

D12 

Dll 

DIG 

D9 

08 

07 

06 

05 

04 

03 

02 

01 

00 



VCC 
GND 



RR8 
RR7 
RR6 
RR5 
RR4 
Rfl3 
RR2 
RRl 
RRQ 

ROE 
RWE 

R08 
RD7 
R06 
R05 
R04 
R03 
R02 
ROl 
ROG 



28 



23 



30 



31 



32 



33 



34 



35 



36 



37 



38 



39 



40 



25 



27 



45 



46 



47 



48 



49 



5G 



51 



52 



53 



26,58 
1G,42 



GND 



€ 



2^ 



26 



21 



25 



24 



23 



22 



27 



19 



18 



17 



16 



15 



13 



12 



11 



10 



VCC 



CSl CS2 

R12 

nil 

fllG 

R9 

R8 

n7 

R6 
R5 
R4 
R3 
R2 
Rl 
RQ 

BR 
/OE 
/WE 

M5M5179P 
08 

07 
06 
05 
04 
03 
02 
01 
00 




VCC 
PC9L0 



GNO 
TTT 



RINGON» 



ISCIflCK 
SCIRQ 



1^ 



2fl 



R7 

22 

AA/v 



-»RIN 



u 



RC240 



R18 
47 



CD 
CM 



«RINGTNfi 



RI7 



« R I N G Hi K 




»RINGi5!A 



NOTICE TO AUL PERSONS 
RECEIVING THIS DRAWING 

CONFIDENTIAL: Reproduction forbidden with- 
out the specific written permission of Atari 
Games Corporation, Milpitas, CA. This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subject matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Final Lap™ CPU PCB Assembly 
Schematic Diagram, Sheet 7 



ATARI 

GAMES 



© 1988 Atari Games Coiporation 

95M)90360 



SP-322 Sheet? 
1st printing 



12fi» 



ivblank: 

mBLflNK 
IVSYNC 
mSYNC 



SCRDT» 
!SCR» 
BRIW» 



fl( l:23)» 



D(Qil5)» 



^ 

4 

^ 

•^ 

p 






r. 



V 



53 



54 



^ 



Sk 



SI 



^ 



^ 



^ 



74 



JZ5 



JZfi 



77 



JZS 



79 



^ 



^ 



^ 



^ 



-62 



68 



69 



J0 



_7i 



3Z 



CK 



LTCSi 



FLIP 
VBLNK OTEN 
HBLNK /oa 
VSYNC 
HSYNC 



/LflT 



/C3 



R/M 



ABU 
fiB13 
AB12 
flBll 

fIBl 



4&. 
RBSAS 

nseia 

fiB 



flB337_ 

fiB23^ 
nBl3S. 

rbgM. 



6L 



/ME 32 



CHS 

D15 DB15 

D14 

D13 

D12 

on 

D19 

09 

08 



OB 14 
0B13 

DB12 
□Oil 
DB10 



26. 
OBS(£&. 



OBe^i 



i£. 



DB721 

DBS 29. 

DBSJ 

DB4 

D83 

DB2 

OBI 

QBE 



LCK 



LN2 



LNl 
LNE 



/DTflCK 



SL 



SG 



22 



49 



48 



Il- 



ia. 



m. 



2a_ 



22. 



ifi_ 



17 



16. 



JL^ 



13. 



la. 



62. 



VCC- 33,73 
GND- 2,12,23, 
42,52,63 



11. 



IS. 



11 



11 



I . 



m. 



2fi4 2Y4 
!fl3 2Y3 
2fi2 2Y2 
iflt 2YI 
LR4 1Y4 
Lfl3 1Y3 
Lfl2 1Y2 
Lfll lY! 
1G/2G 
F?44 



ifi_ 



U 



12. 



19 



9M 



^ 



■^ 



^ 



H^A 



^ 



ai. 



fl3 



^ 



^ 



-^ 



4^ 



^ 



Hi£ 



-iS 



4^ 



^ 



hU 



iili. 



cs 



R14 



R13 



il2_ 



fill 



am. 



fl3 



m 



fi7 



fl6 



PS 



P8 



52256 

/HE 



IS^ 



01 



Qfi_ 



Q5_ 



01. 



D3 



0Z_ 



DI 



08_ 



■»lSCRflCK 



NOnCE TO AIX PERSONS 
RECEIVING THIS DRAWING 

CONFIDENTIAL: Reproduction forbidden with- 
out the specific written permission of Atari 
Gaines Corporation, Milpitas, CA. This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subject matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



2S 



.23 



2^ 



.isai 



JSOB 



-12 



-lie 04 



-^ 



-^ 



-^ 



JIDB 



9K 

MI 



cs 

fll4 

fll3 

fll2 

fill 

fllQ 

R9 

flS 

fi? 

R6 

PS 

n4 

R3 
fi2 

fll 
RB 

62256 
/HE 
/OE 



05. 



03. 



D2. 



Ql 



GN 



^ 



A 



101 



8n 



11 



n. 



11 



11 



'16 



% 



74 



U. 



15_ 



^"^ 



JP6Q 



^ 






VCC 

JP68 



4M 



A 



• rtAsK 






JP67 



GND 
7TT 



22 



24 



-^1 



^ 



12_ 



^ 



-^ 



G^ 



^ 



18 



17 



11 



13 



-IB 



74 



la. 



15. 



12 



GN 



^ 



^ 



^ 



^ 



^ 



Ji 



8L 



'3r 



JQ 



hU 



Jl 



21 



20 



19 



Ifi 



11 



13. 



CE 
£18. 



OE 



an 



RIS 
flia. 



ail. 



ai2_ 



ni2 



Bll 



R13 



R9 



fiS 



fiZ 



fl6 



as 



R4 



a3_ 



fl2 



ai. 



RO 



7N 

NC 

23C401 
07 



D6_ 



D5. 



04 



03 



U 



11 



Final Lap™ CPU PCB Assembly 
Schematic Digram, Sheet 8 



ATARI 

GAMES 



© 1988 Aiari Games Corpwration 

99-090560 



SP-322 Sheets 
1st printing 



02_ 



01 



03. 



^ 



k 



SHRPE 



71 



68 



89 



.61 



63 



77 



75 



75 



74 



.SSJag 



CK 

FLIP 

HSYNC 

LT 

R/W 

Pi4 

R3 

R2 

Rl 



13 



11 



1^ 






8P 
C12 



5R18 
SR17 
afilS 
SR15 
SR14 

sai3 



flC2lM 



fiC29 



1|^SR12 

5rilQ 

SR3 
5R3 



Z\ 



22 



M 



29 



M 



27 



25 



23 



25 



80 



79 



19 



37 



M 



39 



SR7 
Sfio 
SR5 
SR4 
SR3 
LN2 
LNl 
LNQ 



SPD7 
SPD5 
5PD5 
5PD4 
SP03 
SP02 
SPDl 
SPDQ 



flcig 
Rcia 

Rl17 



RCIB 
RCIS 
RCU 
fiC13 
RC12 
RCU 
fiCig 
flC9 

Rca 

RC7 
RC6 
RC5 
fiC4 
flC3 
flCZ 
flCl 
ACQ 

TEST 



2S_ 



45 



47 



48 



5Q 



CD7 
CDS 
CDS 

CD3 
CD2 

CQl 

COB 



41 



IZ 



43 



44 



53 



54 



57 



58. 



59 



00 



SI 



B2 



53 



64 



PRI2 
PRIl 
PRIB 

SNM2 
SNMl 

snmqIH. 



10 



GNO 






?^ 



3 



?^ 



^ 



33.73 
■52.32*72,12 



^ 

1 



^FLIP 



^CHRIG? 



■^SPRKG 



■TyO.-.,-, ;. 



CHfl[Q 




CHRQ 



CHRl 



'-^>SCGL( 



DD6M» 



NOTICE TO AIX PERSONS 
RECEIVING TBIS DRAWING 

CONFIDENTIAL: Reproduaion forbidden with- 
out the specific written permission of Atari 
Gaines Corporation, Milpitas, CA. This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subjea matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Final Lap™ CPU PCB Assembly 
Schematic Diagram, Sheet 9 



ATARI 

GAMES 



© 1988 Atari Games Corporation 

99-090360 



SP-322 Sheet 9 
1st printing 



SCOL(0:7)» 



SPRHGt2)» 
5NM(0:2)» 



OCOLlGiin>; 
0PRI(Q:2)» 



R( 1:23 
BR!W 
IPflLE 

mSYN 
IVSYN 
D12M 



D(0?15)» 
1CSYNC» 



»RED 




tmM 



REEN 



»BLUE 



»SYNC 



NOTICE TO ALL PERSONS 
RECEIVINO THIS DRAWING 

CONHDENTIAL; Reproduction forbidden with- 
out the specific written permission of Atari 
Games Corporation, Milpitas, CA. This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subject matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Final Lap™ CPU PCB Assembly 
Schematic Diagram, Sheet 10 



A 

ATARI 

GAMES 



© 1988 Atari Games Corporation 

99-090360 



SP-322 Sheet 10 
Ist printing 



!VBLRNK» 
8V » 



ISUBRES» 
8M» 



RSCLK» 



flDVCC» 



RNIQ:7)» 
RDGND » 



CQNTR0L(Q:19)» 




»!SYSRES 



CKD 

iCKD 

CKC 

!CKC 

CKB 

!CKB 



»!CKfl 



»MUTE 



»GOUT{0s4) 



LOCK 

COINl 

C0IN2 

LCGl 

LCG2 

LCG3 



! lOwDC 
I lORRn 
ST 
lOIPSW 



»SCOUT 



«SCINR 



«SCINK 



»IOfi{B:lQ) 



»RD{0j7) 

»IORIW 

»I0D{ei7J 



ironCE TO ALL PERSONS 
RECEIVING THIS DRAWING 

CONFIDENTIAL ReproducUon foriaidden with- 
out the specific written permission of Atari 
Gaines Corporation, Milpitas, CA. This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subject matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Final Lap™ CPU PCB Assembly 
Schematic Diagram, Sheet 11 



ATARI 

GAMES 



© 1988 Atari Games Corporation 
95^090360 



SP-322 Sheet 11 
1st printing 




»YMCLK 



»RSCLK 



» I0D(Q:7 



IOfl(Q 



1G)» 



NCmCE TO ALL PERSONS 
RECEIVING THIS DRAWING 

CONFIDENTLA.L: Reproduction forbidden with- 
out the specific written permission of Atari 
Games Corporation, Milpitas, CA. This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, die subjea matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Final Lap™ CPU PCB Assembly 
Schematic Diagram, Sheet 12 



ATARI 

GAMES 



1988 Atari Games Corporation 

9SM)90360 



SP-322 Sheet 12 
1st printing 



vcc 



Rfl4 

4.7K RM6E 




LCGl » 



LCG2» 



LCG3» 




B]_7l 5l| 



^^VWf 



11 





"VW 



^A/v 



12 



VVV^ 



^AA/^ 



V\A^ 



RM6I IQK 

Rfi5 



"112 V 

/ TR4 



112 V GND 
/ TR2 777 



R1Q15 




-<C1815 

GN^TR7 -jr2v 



R3 

— VvV 

in 

G.47/S0 



\/ TR3 ^ 

^RIQIS R2 ®C3 
75 

v^A/^ 



»3DR 




»3DC0M 



C2 



Q»47/S0 

R4 

IM 



»3DL 



NOnCE TO AZX PERSONS 
jRECEIVING THIS DRAWING 

CONFIDENTIAL: Reproduction forbidden with- 
out the specific written permission of Atari 
Games Corporation, Milpitas, CA. This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subject matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
don's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Final Lap™ CPU PCB Assembly 
Schematic Diagram, Sheet 13 



ATARI 

GAMES 



© 1988 Atari Games Corporation 
9^<i90360 



SP-322 Sheet 13 
1st printing 



ICKfl 

ICKB 

) lORflM 

lORIW 



ICWc 
iCOE 

ipsa 



ICKC» 
IVBLFINf^> 




oaiR 



ISSRES 
YMCLK 



L^>RD:3s7] 
»SRCQs 13) 



»SDC0j7] 



NOnCE TO ALL PERSONS 
RECEIVWG THIS DSA^FING 

CONFIDENTIAL: Reproduction forbidden with- 
out the specific written permission of Atari 
Games Corporation, Milpitas, CA, This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subject matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written f>ermission from the corporation. 



Final Lap™ CPU PCB Assembly 
Schematic Diagram, Sheet 14 



ATARI 

GAMES 



© 1988 Atari Games Corporation 

95M)90360 



SP-322 Sheet 14 
1st printing 



12M 
8N 



IPSO, 
ICKD. 



Sfl(OUQ)» 



SD(0:7 1» 



ou£ 



SI 



cs 



PIG 

fl7 
fl6 
B5 
R4 
R3 
fl2 
fll 
RG 



201 



/OE 



21 



20. 



5L 



GN^ 



r^-^V^r-^ 



Esa_S»^ 



270 ZtffO 



I 



C84 



n 



CBS 



I 



2E 



CS 



RIG 
R8 



_R£ 



J^ 



Ri 



R3 



R2 



Rl 



RG 



2018 
/WE 



/OE 



D7 
D6 
5M 05 
04 
03 
02 
01 
03 



2L. 



29. 



16 



15 



14 



13 



U. 



le 



GN 



'*r 






^ 

^ 
^ 
R 



107 



24 



IM 



99 



13Z 



n 



119 



laa 



IJ- 

16- 
117 



115 



115 



HA 



113 



112 



111 



110 



33l 



54 



41 



4G 



J9 



_38 



37 



36 



.35 



34 



VCCi 14,44,74,184 
DNDi 15,45-75.105 



HORO 



VBNK 
RMCK 
CK8 
CTS 

CS 

R/H 

HE 

R9 
R8 
fl7 
fl6 
fl5 
R4 
fl3 
fl2 
Rl 
RG 

CI 

15 

14 

13 
DIZ 
Dll 
DIG 
09 
08 
07 
06 
05 
04 
03 
02 
01 

oa 



INTl 
INTQ 



BCLK 
WCLK 
LRCK 
DflTfl 

02M 
SRCK 

VOLl 
VOLQ 



103 I 

loelvcc 

103 



LIMIT 



40 
2M 



Hfl23-92 
hfl22 -9J 



llSjRRQ 



RR8 
Rfi7 
RR6 
Rfl5 
RH4 
Rfl3 
RR2 
RRl 

UHR 

ROE 

RD15 

ROM 

RD13 

RD12 

RDll 

RDIO 

RD9 

RD8 

LHR 
R07 
R06 
RD5 
RD4 
R03 
R02 
ROl 
RDG 



hfl21 
Hfl2Q 
Mfll9 
nR18 
HR17 
MfllG 
MfllS 
MflU 
MFI13 
MR12 
MRU 

nfli8 
nR9 

MRB 
Mfl7 
HR5 
MRS 
Mfl4 
MRS 
Mfl2 
tIRl 
MRS 



MDll 
MOIQ 
M09 
MOB 
MD7 
MD5 
MD5 
MD4 

MD3 
M02 
MDl 
MOG 



TCLR TEST 



igqI 



94 



95 



96 



97 



93 



9G 



89 



81 



87 



63 



64 



65_ 



65 



25 



■»FIRQ 



BCLK 
WCLK 
LRCK 
VDflT 



22 



24 



B4 

B3 

82 

Bl 

fl4 

R3 

rz fl2 

ri Rl 

fG S 
L5157 



-^ 



M 



-^ 



^ 



23. 



^ 



M 



M 



^ 



J^ 



ja 



nil 



21 



2Q 



19 



18 



17 



15 



14 



03 



CE 
fll8 



OE 



R17 



fll6 



ais. 



R14 



913 



R12 



ail 



fliO. 



ng 



fl8 



R7 



fl6 



R5 



R4 



R3 



R2 



Rl 



RQ 



23C4GI 



NC 



3N 



GN 



'f^ 



22 



24 



2fl 

RC240 



22 



24 



Jl 



^ 



M 



CE 

R18 



OE 



fll7 



ai6 



ais 



ni4 



M 



U 



^ 



U 



^ 



M 



M 



^ 



]JCC 



Zl 



M 



M 



4^ 



^ 



M 



^ 



812. 



Rll 



RIG 



flg 



ns 



fl7 



9S 



flS 



R4 



fl3 



R2 



ai 



RQ 



23C4Q1 
NC 
3h 
07 



06 



05 



D4 



D3 



Q2 



Dl 



OQ 



31 



OE 



_2_ 

_3_ 

29 



h^CC 



CE 

Hia 

R17 
fllS 
R15 
fll4 
- ' 3 
fll2 
Rll 
RIG 

flg 

R3 
fl7 

RS 
R5 
R4 
fi3 
R2 
Rl 
PQ 

23C43I 
NC 

3L 

07 
06 
05 
04 
03 
02 
01 
DQ 



jJVCC 



VQICEl 



V0ICE2 



VOICED 



NOTICE TO AiX PERSONS 
RECEIVING THIS DRAWING 

CONFIDENTIAL: Reproduction forbidden with- 
out the specific written permission of Atari 
Games Corporation, Milpitas, CA. This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subject matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufiicture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corp>ora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Final Lap™ CPU PCB Assembly 
Schematic Dis^ram, Sheet 15 



ATARI 

GAMES 



© 1988 Atari Games Corporation 

99-090360 



SP-322 Sheet 15 
1st printing 



BCLK 
WCLK 
LRCK 
VDflT 



ISSRES 

FMCLK 

FfiDniR 

FMSl 

FriS2 



R5V 



16 



12 



13 



10 



VDDl VD02 

.l^IF 2P 
2 

VrefH 



BCLK 

WCLKl 

LRCK OUTl 

DflTfl 0UT2 

WCLK2 

VrefL 

TSTl 

TST2 
LC788Q 

GNDl GND2 



15 



flGND 



TTT 



17 

IRGNO 



v^zv 



@C47 
M22Q0P 



2Q 



TTT TTT 



RGNO 



R41 
IQK 




no.Qi 



^5— p C38 
Irg nd 






R40 

AA/V 

10K 





MO^Gl 



S5^C36 



JflG ND 




16 



RGNDl CH2lia 

fiGND2 
GND 



RGND GND 

rfr TTT 



C81 



C41 






RGND 
TTT 



Q_ HO, 01 
2 C82 • 



MQ*Q1 




R51 
2.2k 



R52 



RGND 
TTT 



2.2k 



C48 CD 



RR10 
4*7K 



4.7K 



. ^^^% 12 
4 



RM4I-4.7K 



vv „ T ^ 



It® 



TL884 
4 



GND 



12V 



lOGMlcroH 
Ll 



1 91 



1SI588 02 



41 



M78L0D 
IN 



ICI 



OUT 



OV 



GND 



n&ND 

TTT 

1SU88D3 



ZZZco: 



BGND 
TTT 



« 



M78L06 
IN 



IC2 






Irg nd JflGND 



C53Z2Z^ 



flGND 
TTT 



OUT 



GND 



flGNO 
TTT 



.^ S. 



C56 ' ^C54 

PGND HGNQ 
TTT TTT 



NOnCE TO All PERSONS 
RECEIVING THIS DRA'fPING 

CONFIDENTIAL: Reproduction foibidden with- 
out the specific written permission of Atari 
Games Corporation, Milpiias, CA, This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subject matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Final Lap™ CPU PCB Assembly 
Schematic Diagram, Sheet 16 



ATARI 

GAMES 



© 1988 Atari Games Corporation 

9SM)90360 



SP-322 Sheet 16 
1st printing 



» AUDIO 



P0UT1» 
P0UT2» 




flGND 
TTT 



RGND 
TTT 



NOnCE TO AiX PERSONS 
RECEIVING THIS DRAWING 

CONFIDENTIAL: Reproduction forbidden with- 
out the specific written permission of Atari 
Games Corporation, Milpitas, CA, This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subjea matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Final Lap™ CPU PCB Assembly 
Schematic Diagram, Sheet 17 



ATARI 

GAMES 



© 1988 Atari Games Corporation 
99-090360 



SP-322 Sheet 17 
1st printing 



ISUBRES» 
EXIRQ» 
!BR1 » 

!BUSflCK» 
!RCK2» 
!flCKl» 
!BBSY» 



BRIW 

!BUDS 

IBLDS 



fln:23)» 



D(G:15)» 



'23 



^ 






21 



18 



17 









K 
r 

r 



vcc 



GND 
TTT 



J1Q2 
DIN64P 



332 



B31 



330 



329 



328 



327 



326 



325 



324 



323 



322 



321 



320 



319 



318 



317 



fi32 



R31 



fl30 



fl29 



fi28 



fi27 



fi26 



925 



R24 



fl23 



fl22 



R21 



fl20 



fiiS 



R18 



R17 



316 



fll6 



315 



R15 



314 



R14 



313 



fll3 



312 



P12 



311 



fill 



31Q 



RIO 



B9 



fl9 



B8 



fi8 



67 



fl7 



65 



fl6 



B5 



R5 



64 



fl4 



83 



fi3 



B2 



fi2 



Bl 



fll 



SYSTEM BUS 



!48M» 
!24fi» 

! 1 6ri» 

! 12M» 

i ion» 

!6h» 
tSYSCLK» 



HRES» 
VRES» 



FLIP» 



0PRI(Q:2)» 



A 
^ 



ocokgjh )» 



A" 



/' 
A 



^ 
^ 






A 
A 



V' 



JlOl 



_1 

VCC 



v° 



INS4P 



VCC 



&ND 

TTT 



332 



fi3Q 



B29 



328 



327 



326 



325 



324 



323 



322 



321 



320 



319 



318 



317 



R32 



131 



R3I 



R30 



fl29 



fl28 



R27 



R26 



R25 



R24 



R23 



fl22 



fl21 



fi28 



fll9 



fll8 



fll? 



318 



fll6 



-315 



R15 



B14 



R14 



313 



fll3 



312 



fll2 



311 



fill 



fll0 



89 



R9 



88 



R8 



87 



fl7 



86 



fie 



85 



fl5 



84 



R4 



83 



R3 



82 



fl2 



Bl 



fll 



VIDEO & CLOCK BUS 



NOTICE TO ALL PERSONS 
RECEIVING IHIS DRAWING 

CONHDENTIAL: Reproduction forbidden with- 
out the specific written permission of Atari 
Games Corporation, Milpitas, CA. This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subject matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement widi or 
written permission from the corporation. 



Final Lap™ CPU PCB Assembly 
Schematic Diagram, Sheet 18 



ATARI 

GAMES 



© 1988 Atari Games Corporation 

9^)90360 



SP-322 Sheet 18 
1st printing 



0IN64P J 202 T 

1 ^,VCC 



E 



A1 



a7 
ST 



m 



aJ 



B4, 






AE 



B6 



A6 



A7 



B8 



ASL 



89 
"A9 



Bli 



A10 



Bll 



A11 



BI2 



MZ 



B13 



AI3 



ElA. 



AK 

rrs" 



A15 



B16 



AI6 



BIT. 



A17 



ai8 



A18 



819 



13 



15 



20 



19 



22 



24 



23 



26 



25 



28 



71 



30 



34 



33 



A19 



220 
A2g 



a2i 



All 



a22 



A22 



B?^ 



B2^ 



A2A 



B25 
A^ 



a2fe. 



A26 
B27 



A27 



£28 



-A2S 



A23 



ea 



^ 



ABO 
B3t 



a5T 
B32 



37 



40 



39 



42 



u 



43 



46 



45 



48 



47 



50 



49 



52 



54 



53 



56 



55 



58 



57 



60 



59 



62 



64 



A32 



63 



C2 
470/10 



18_. 



GNO 



/5UBRES 



/SYSaK 



IT 
LS04 



/ACK1 IT 
LS04 

— ^4>>^ 



IT 
L504 



I 



15 « 
>LS74 



J^2a. 



A2Z. 



J2I 



.&2i[L 



A19 



AI8 



A16 



A15 



AtiC 



At3 



-Ai2_ 



All 



A1Q 



J^l 



A8 



A7 



IL 



Al 



AA 



jAl 



AZ. 



Al 



u: 



GND 



iill 



DU 



D13 



J312. 



JILL 



JQiQ. 



m. 



m. 



JH 



ja&. 



IS. 



DL 



m. 



J2Z. 



J2L 



m 



BR/W 

/BUDS 

/BLDS 



IS « 
>L574 



13 



.A2a. 



A1-A23 



A22. 



.^21 



A2a. 



Aia. 



AIQ. 



DOTO-DOn 
^ 



vcc 



T 



1R 
PAL16L8 
19 



lA OA 

le OB 
IC oc 
10 00 

IE oe 

IF OF 
IG oc 
IH OH 
II 
IJ 



18 



n 



13 



IT 
L504 

r4>>^— OBJOE 
■i 06JCS 



. 00T7 


12 


V DOTS 


n 


.DOTS 


5 


V D0T4 1 1 


V D0T3 


4 


vD0T2 


2 


. 00T1 


6 


V DOTO 


3 



OBJ WEI 

06JWEO 

06JBANK 

/LDC5 

/LOCSB 



AL 



/5YS2^M 
/5Y512M 



/SY56M 
SYSHRES 
SYSVRE5 



A1-A22 



c 



T7W 



1? 



13 



2A4 2Y4 
2A3 2Y3 
2A2 2Y2 
2A1 2Y1 



lAi IY4 
tA3 1Y3 
1A2 tY2 
1A1 JY^ 
<itG ! TGb- 



16_ 
3_ 

u_ 
JL 

_9_ 
rl'9 



^. 



04 



/2^M 
24M 
12M 
/12M 




GNO 



F12M 



/HRE5 
/VRE5 






6M 
/6M 



va 



13 



o«^ 



ttOO£t 
NODCO 

ten 

#«scr 
cMtesrr em 



D0-D15 



vcc 



21 



75 
CUS137 



IV 



2v 
<v 
ev 

V8LAMC 

V5YNC 
C5t)C 



T 

&N0 



PRI3 
PRI2 
PRIl 
PRIO 

LVA 
PRL3 
PRL2 
PRLl 
PRLO 

LVB 




L§30 



9J 

PALiae 



lA OA 
IB 06 

IC oc 

ID 00 

IE oe 

IF OF 
IG OC 

IH CH 

II 

U 



19 



18 



LETS 
LET2 
LET) 
LETO 



iSLVl 



/HSYNC 



OLYO'QLY? 
DQTQ-DQn 



DOT? 



0LV6 



DQT^ 



iLVL 



DQT5 



SL^ 



imL 



iLVl. 



J3QIi 



0LV2 



DQT2 



iLVL 



.^EL 



QLVQ 



.DQIO. 



L5157 



13 



8E 



2Y 



3Y 



1? 



L5157 



13 



« 8H 

2A 2Y> 

» 

3A 

3B 

a 



3Y 



LS157 



13 



10 



lA lY 

18 gp 

[2A JT 



3Y 



iY 



G^ 



/6M 



4r GNO 



J201 DIN64P 
2 



12V 



VCC 

CI tj 
470/10 

cm 



/5Y52^M 



/SYS12M 



L5374 



13 



01 

03 8J 02 



/SYS6M 
/5YSCLK 

SYSHRES 
SYSVRES 



16 



19 



GNOl 



L5374 



18 



n 



13 



01 

O38P 03 

CM 

05 

06 

D7 



19 



16 



15 



12 



GNO 



VCC 



I 



22 



24 



23 



26 



25 



ai3 



28 



27 



30 



29 



32 



33 



35 



38 



37 



40 



39 



42 



u 



43 



46 



45 



48 



47 



50 



49 



52 



54 



53 



56 



55 



58 



57 



60 



59 



62 



61 



64 



53 



BL 



Al 



82 



A2 



83 



A3 
8^ 



AC 



B5 



A^ 



86 



A6 



87 



A7 



88 



A8 
89" 



A9 



810 



AID 



BtT 



Al 



812 



A12 



A13 



8K 



AU 



815 



A15 



816 



A16 



817 



A17 



818 



A18 



819 



A19 



820 



A20 



821 



A21 



822 



A22 



823 



A23 



B2A. 



A2A 

a25" 



A25 



826 



A26 



827 



A27 



828 



A28 



829 



A29 



830 



ABO 



831 



A31 



832 



A32 



SfST£tL. <j2NA>ecToK 



NOTICE TO ALL PERSONS 
RECEIVING THIS DRAWING 

CONFIDENTIAL: Reproduction forbidden with- 
out the specific written permission of Atari 
Games Corporation, Milpitas, CA. This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to Mse, the subject maner of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reprodjce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Final Lap™ Video PCB Assembly 
Schematic Diagram, Sheet 1 



ATARI 

GAMES 



© 1988 Atari Games Corporation 

99-09036] 



SP-322 Sheet 19 
Ist printing 



LS\U 



OBJ BANK 



OBJWEO 



OBEN 

/H5ET 

/VSET 




oSJeCT CoNrRoUJ=^:R 



NOTICE TO ALL FERSOJUS 
RECEIVING THIS DRAWING 

CONFIDENTIAL: Reproduction forbidden with- 
out the specific written permission of Atari 
Games Corporation, Milpitas, CA. This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subjea matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufiicture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Final Lap™ Video PCB Assembly 
Schematic Diagram, Sheet 2 



ATARI 

GAMES 



© 1988 Atari Games Corporation 
99-090361 



SP-322 Sheet 20 
1st prindng 



vcc 



15 



0BC0N8 ^ 

0BC0N7 ^ 

0BC0N6 ~ 

OeCONS— '^ 

OBCON^— 

0BC0N3— 

0BC0N2— 

OBCONl — 

OBCONO— 



16 



18 



19 



?o 



/HSYNC 
/VRE5 



22 



20 



OBCONl 5 
OBCONK 
0BC0N13 
OBC0N12 
0BC0N11 
OBCONl 



28 



27 



26 



25 



24 



23 



fUT 



5T 



<H5YWC 

i 

<VftC5 

TEl T£0[^ 

CU5135 . 
SIS OUTS 

Sti OUTi 
SI 3 0UT3 
SI2 OUT? 
511 OUTl 
SIO OUTO 
SiSL 



I 



/MATCH 



06C0N26 
0BC0N25 
0BC0N24 
0BC0N23 
0BC0N22 
0BC0N21 
OBCON20 
OBCONl 9 



0BC0N18 
OBCONH 
0BC0N15 
OBCON30 
0BC0N29 
0BC0N28 
0BC0N27 



0BCON9 



10 



GND 



0BC0N31 



F12M 



/VSET- 






IT 



L5377 




DATAIO 
. DATA9 
^ DATA8 
,5 DATA7 
'^ DATA6 

DATA5 

DATA/. 

DATA3 



L5377 



01 5N Qi 

02 0^ 



CK 



19 



LS377 



5R 



L5377 



t ^ 0) 
03 



CK 



C > *> 



IT 
LSOi 



DATA2 
DATA1 
DATAO 



BHQ 



/.He 



LS86X3 

3t> 



■5IZE2 

0ATA12 

DATAIt 



2He 



A8He 



AAHQ 






LS378 



— D6 

— 05 



LH5762-70 j^^(^ 



/)2M 
/H5ET 



05 — 
04 — 



— D3 



?r*2 



D1 



15 



IHFLIP 



1*12 



23 



21 A10 



2iA9 



25 



AS 

Ai 
A3 



8 A2 



10 



Tj 26 MC 



vex 



19 
!1|06 

OS 



!La 



!ltt 



!Ib» 



5R 



27 PCH 



F 

tItGno 



■L1NE4 
L1NE3 
LINE2 
■LI^E1 
LINED 



V- IJNB 



NOTICE TO ALL PERSONS 
RECEIVING THIS DRA^WING 

CONFIDENTIAL: Reproduaion forbidden with- 
out the specific written permission of Atari 
Games Corporation, Milpitas, CA. This drawing 
is only conditionaUy issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subject matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corF>oration. 



Final Lap^^ Video PCB Assembly 
Schematic Digram, Sheet 3 



ATARI 

GAMES 



© 1988 Atari Games Corporation 
99-090361 



SP-322 Sheet 21 
1st printing 



vcc 



L5157 



DATA1 
LINE^ 

LINE3 

LINE2 

LINEl 
5IZE2 



LINED 

DATAO 

A8He 



IH 



F04 



MASK^M 




DATAIO- 
DATA9 - 
DATA8 - 
DATA7 - 
DATA6 - 
DATA5 - 
DATA4 - 
DAT A3 - 
DATA2 - 



AtS 



hH. 



iUL 



yo_ 



fta. 



1o 



A^He 



DA 

DATA12 



vccT. 



D5 



22 

.2 1;;;^ 



AI5_ 



UL 



&a. 



4 U2 



ML 



i«i. 



&L 



ki 



2i 



^ 



*2_ 



ftlL 



ftte 



22 
2C^ 



A1S 



Alt. 



wa. 



AI2 



*15_ 



ftZ. 



Ji 





AIT 



Ate 



2_yfe 



AIS 



A13 



*!L 



AlO 



6 *& 



iO 20 



19 



!5 



>i^ 13 



A? 



ill 



Ate 



24 



CUSK6 

52131: 



OCH0-OCH31 




L0B7 

Loee 
Loes 

LDB3 
LDB2 
LDB1 
LDBO 



38 

39 

f~LDA5 

■^LDA2 
^LOAl 
-^^LDAO 

/LOEO 



IHFLIP 
OBEN 



ORJ- RoM 



NOTICE TO ALL PERSONS 
RECEIVING THIS DRAWING 

CONFIDENTIAL: Reproduction forbidden with- 
out the specific written permission of Atari 
Games Corporation, Milpitas, CA. This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subjea maner of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by wrinen agreement with or 
written permission from the corporation. 



Final Lap™ Video PCB Assembly 
Schematic Diagram, Sheet 4 



ATARI 

GAMES 



© 1988 Atari Games Corporation 

99-090361 



SP-322 Sheet 22 
1st printing 



L537^ 



LODO 




D0T7 
D0T6 
DOTS 
D0T4 
D0T3 
D0T2 
CX)T1 
DOTO 
IV 



DUAL LINF R>UTTP:U 



/LOEO 



/Loei 



NOTICE TO ALL PERSONS 
RECEIVING THIS DRA\PING 

CONHDENTIAL: Reproduction forbidden with- 
out the specific written permission of Atari 
Games Corporation, Milpitas, CA. This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subjea matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Final Lap^^ Video PCB Assembly 
Schematic Diagram, Sheet 5 



A 

ATARI 

GAMES 



© 1988 Atari Games Corporation 
99-090361 



SP-322 Sheet 23 
1st printing 




/HSET 
0BC0N3t 
OBCON30 
0BC0N29 
0BCX)N28 
0BC0N27 
0BC0N26 



L - R • CnhlTRoLLBR 



NOTICE TO ALL PERSONS 
RECEIVING THIS DRAWING 

CONFIDENTIAL: Reproduction forbidden with- 
out the specific written permission of Atari 
Games Corporation, Milpitas, CA. This drawing 
is only conditionally issued and neidier receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subjea mauer of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Final Lap^^ Video PCB Assembly 
Schematic Diagram, Sheet 6 



A 

ATARI 

GAMES 



© 1988 Atari Games Corporation 

99-090361 



SP-322 Sheet 24 
1st printing 



L5257 



Ate 

A8 

A15 
A7 

AU 
A6 

A13 
A5 



13 



A12 
A^ 

All 
A3 

AlO 
A2 
A9 
Al 



lA 2P lY 

t8 



2r 



ay 



lSJBT 



12 



t5 



13 



rA 2N ,Y 

18 



2T 



3T 



lY 



12 



VCCTl 



\n::l:il 



R^9 ... ^7 



^w- 



w 



6M 



LS32 



9 
[lollH 



12M 



L532 



/HRE5 
/VRE5 



LOCSB 

LOGS 

/BUDS 

/BLD5 

BRA/ 



D15 

DK 

D13 

D12 

Dll 

DIO 

09 

08 

07 

06 

05 

Di 

03 

02 

01 

OO 



veer 

RMl Ilfi. 

RMIKX^E 



71 



74 



21 



21 



21 



21 



ifi. 



il 



R 



il 



Jl 



17 



Jl 



il 



21 



21 



22- 



21 



2L 



31 



VCC 



71 



VCC 



H 



JS. 



^ 



M 



TSTRM RAS 

TSTV CAS 

THSY GE 

UC 

LWE 



(»1 
&1 

MtS 
VR£5 



Lots 
LDM 
LD13 
LDf2 
LOII 
LOtO 
UB 
U» 
LOT 
L06 
LOS 
LDC 
LCB 
L02 
L01 
LOO 



CS8 

CS 

WS 

LOS 

SR/W 

2K 
CUS45 

XSET 
L>«T 
LMC 

S015 o^TAOt 

SOU 

5013 TR* 

S0I2 TR8 

SOii 

sold 



<3ie 



12 



H 



H 



11 



H 



.11 



71 



71 



72. 



IZ. 



IL 



11 



1^ 



j51 



R^8 ... -47 



RM3 
RM4TXA1 

■ ^y ; — 



10 



-fff- 



-tN- 



"RFU 



-w^- 



■i*h 



U 



■w- 



u 



LS32 

4 



LS32 



Rfl47;f4I 
y*f-i — 



l-rt^ 



1^ 



-?L^ 



1§_^ 



55 f 



4^-^ 



.-SI 

51 



50 f 



AS 



^ 



LI 



JS_ 



AS_4: 



u 



■Ai-^ 



j4Z 



41 



.31 



77 



AO 



52 
GND 



RM2 



li 



41254 



^^L. 



jSE. 



2F I 



15 



/XSET 
/LH5ET 
/LVWE 
/ACKl 



LV7 


30 


L^« 


31 


LVS 


32 


LV4 


34 


LV3 


35 


LV2 


36 


LVl 


37 


LVO 


39 



LIV7 

Live 

L1V5 
LIV4 
LIV3 
L1V2 
LIV1 
LIVO 



17 



\3 



14 



16 



TT 



iF" 



Oi 



41254 



/CAL. 



/QL. 



2E I 



^ 



10 



TJ 



14 



IF 



IT 



TT 



Ji 



41254 

/HAS 



ZOS. 



i;!h£L. 



IF 



TH 



!r 



L/^A/D CrBNBRAToR 



:h 



A7 

Ae 

AS 
Ai 
A3 
A2 
Al 
AO 

41254 

/RAS 
/CAS 

/oe 

/* 

03 

01 

CX) 



^ 



NOTICE TO ALL PERSONS 
RECEIVING THIS DRAINING 

CONFIDENTIAL: Reproduction forbidden with- 
out the specific written permission of Atari 
Games Corporation, Milpitas, CA. This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subjea matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Final Lap^^ Video PCB Assembly 
Schematic Diagram, Sheet 7 



ATARI 

GAMES 



© 1988 Atari Games Corporation 

9^090361 



SP-322 Sheet 25 
1st printing 



vcc 

IK : 
RA7' 



asss 



SSqq 



o— rsiro 

QQQQ 



ass! 



SSqq 






C Ul 



;l> 



LS161 



Ul3l3t1 



fpfr ™ 



gR TsTfiM 



C U) 

LS161 2CC* 



Mf 



^> 



3UI5 



pi-kpA 8 C 



H 



LO 

L5l6t 30^ 



U 



mfif 



ij^ 



A e c 



M. 



" LS161 10 



2 ' 



lil 



18 



19 
55 



T^^!20180 

"^5 



R 



AtO 
A9 
A8 
AT 
A6 
AS 
M 
A3 
A2 
Al 
AQ AC 



on 

DE 



06 



-S 



GNO 



ff 



^> 



Ul ij£pA 8 C 



^ 



U) 

L5161 2D^ 



U 



H^ 



at 



to 
^ L5161 30 '^ 



if^ raMtffiy 



IS 



18 



19 
77 



7T 



21 

rr? 



WELI^€A 



T>tl20l8O 
-^5 



TU 



13 



20 

GND 



K 



GNO 



A1 
A6 
AS 

Kt. 
A3 
A2 
Al 

uo AD 



05 



02 



12M 
1V_ 



p|} WELINEB 

IS 

13 



W 



20 



GND 



15173 



7118 



/LHSET- 
/0C5ET- 
/LVWE- 



LD15 
LDIA 
LD13 
LD12 



13 



12 



/LH5ET 
6M 



GND: 



3D 20 
30 30 

40 to 



G3 

< N 

> 



PRL3 
PRL2 
PRL1 
PRLO 






LIV7- 
LIV6- 
LIV5- 
LIVA- 
LIV3- 
LIV2- 
LlVl- 
LIVO- 



19 



18 



A75806 
A6 07 



06 



14 






A5 






TI 



3§* 



IT 
15" 



^ 



75" 



7r 

77 



7^ 

7T 



^ 



33 
7^ 



17" 



32 JIM, 



1^1 



vcc 



CL« 

CK8 

UB 



>i2 



087 
086 
08S 
OBX 
083 
08? 
OBI 
080 

5C 

015107 

CM 
LOA 
WCa 

OAT 
0A6 
OAS 
0A£ 
0A3 
0A3 
0A1 
OAO 



ocs 



(V) 
0V6 
0V5 
W4 
<W3 
0V2 
OVl 
OVO 
OWO 



CTC 



^ 



1,1 



TT 



WELINEB 



WELINEA 



va 32.W 
GNO 16.48 



, 62 



LVA 
LVB 



60 
3^ 



3Z- 



3T 
37 



3r 



3F 



0LV7 
0LV6 
0LV5 
OLVA 
0LV3 
0LV2 
0LV1 
OLVO 



Lf\ND LTN^_ BoTFBPl 



KB 

'gnd 



NOUCE TO ALL PERSONS 
RECEIVING THIS DRAWING 

CONFIDENTIAL: Reprodurtion forbidden with- 
out the specific written permissign of Atari 
Games Corporation, Milpitas, CA. This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subjea matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corp>oration. 



Final Lap^^ Video PCB Assembly 
Schematic Diagram, Sheet 8 



ATARI 

GAMES 



© 1988 Atari Games Corporation 
99-090361 



SP-322 Sheet 26 
1st printing 



JI20 




1S1885 



NOnCE TO ALL PERSONS 
RECEIVING THIS DRAWING 

CONFIDENTIAL: Reproduaion forbidden with- 
out the specific written permission of Atari 
Games Corfwration, Milpitas, CA. This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subjea matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Final Lap^^ link PCB Assembly 
Schematic Diagram 



ATARI 

GAMES 



© 1988 Atari Games Corporation 

155028-001 



SP-322 Sheet 27 
1st printing 



ccw 




R5 


BRAKE 1 


CW 




CCW 




R6 


GAS 1 


CW 






NOTICE TO ALL PEHSONS 
RECEIVING THIS DRAWING 

CONFIDENTIAL: Reproduction forbidden with- 
out the specific written permission of Atari 
Games Corporation, Milpitas, CA. This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subject matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any pan thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Final Lap^^ Main Wiring Dii^ram, 
Sheet 1 



GAMES 



© 1988 Atari Games Corporation 

M5901-01 A 



SP-322 Sheet 28 
1st printing 



PO^^R SUPPLY 






u 



MAIN PCB RIGHT PLAYER 



> ^ -^ UJ UJ u 



5& 



I + 



O 2 



UJ S q: q: (j^ 

y y Q i S 1 o i;^ <^ '^ E o 
b^ IH § 8 + iH 5 lii t] •:; ^ § 



I/) 10 

fr- I— 
a: a: 



< o,- 

Q > o o o o 
z in Z 2 Z 2 
o + Qi a: q: tt: 



Q B S <=» w 5; < 
z p « z < "1 q: 
o V) + o o + m 



CO m ro CJ 



<^2^^CL ^« 



8 ?3 - CO u. a: E;^ « _. o oj o 



< m 






P26 R 



VIDEO DISPLAY 




NOTICE TO ALL PERSONS 
RECEIVING THIS DRAWING 

CONFIDENTIAL: Reproduction forbidden with- 
out the specific written permission of Atari 
Games Corporation, Milpiias, CA. This drawing 
is only conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subjea matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any part thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Final Lap 



^^ Main Wiring Diagram, 
Sheet 2 



ATARI 

GAMES 



© 1988 Atari Games Corporation 

045901-01 A 



SP-322 Sheet 29 
1st printing 



T2VJ25'./ TR1 U 



SW GND 

RIGHT COIN SW 

LEFT COIN SW 



GND 

+5V AC 

CHASSIS GND 




Coin Door Wiring Diagram 




5VC 



A 

C6W) 



PLl 



GVJ CC^Kl/Y^ 



W CBU) 



IISVAC 





swircHiwci 

POVUeR SUPPLY 



n6 

VAC 






6kl 



Hitron 5V/12V Switching Power Supply 
Wiring Diagram 



^3A,Z&0V 



T5t 



6< 



NA/ 



SU 



w 



Svi 



TA 



BW/W 



w 



ns VAC 

ISOLAXEP 



> ^^^"^ L Z3 



KJo-rS^ 






Switching/Linear Power Supply 
Wiring Diagram 



NOUCE TO ALL PERSONS 
RECEIVING THIS DRAWING 

CONFIDENTIAL Reproduction forbidden with- 
out the specific written permission of Atari 
Games Corporation, Milpitas, CA. This drawing 
is orily conditionally issued and neither receipt 
nor possession thereof confers or transfers any 
right in, or license to use, the subject matter of 
the drawing or any design or technical informa- 
tion shown thereon, nor any right to reproduce 
this drawing, or any pan thereof. Except for 
manufacture by vendors of Atari Games Corpo- 
ration, and for manufacture under the corpora- 
tion's written license, no right is granted to re- 
produce this drawing or the subject matter 
thereof, unless by written agreement with or 
written permission from the corporation. 



Wiring Diagrams for Switching/Linear (SL) 
Power Supply, Hitron 5V/12V Switching 
Power Supply, and Coin Door 



ATARI 

GAMES 



© 1988 Atari Games Corporation 

045919-01 A 149008-001 171027-001 



SP-322 Sheet 30 
1st printing